decentraland / bevy-explorer Goto Github PK
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License: Apache License 2.0
Textures with alpha don't work properly
Models are visible (playing the "running" animation) only when the character jumps (maybe the animation handler is wrong)
e.g. http://techslides.com/demos/sample-videos/small.ogv uses variable frame rate audio, which is not handled correctly.
probably variable frame frate video will not work either.
"urn:decentraland:matic:collections-v2:0x0c861e408400c031f20ece5aa87aed5b73a351df:0"
no animation data, includes extra model data
Broken
.--preview
the explorer should try to connect with a server by WebSocket with the same base URL of the realmLabels position is pretty weird in this case:
Try to move the character when the scene is not broken after the floor "emotes".
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