#Generating Terrain on a Planetary Scale using a Varied Level of Detail System ##David Greedy
##INSTRUCTIONS To run the executable find the folder labelled Build and open the folder matching the correct architecture. This application has been tested on 64-bit Windows. This project uses up to 2GB of Ram and is fairly intensive. It has been tested on a GeForce GT 740m (50fps) and a GeForce GTX 970 (500fps).
##CONTROLS W+S to move in the X direction
Q+E to move in the Y direction
A+D to move in the Z direction
Arrow keys look around
Scroll wheel changes camera speed
Esc to Quit