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filter's Introduction

Dauracul's PD2 Loot Filter

This is intended to be a very non-invasive loot filter. No bright neon flashy colors, just clean and informative but it still will highlight items of value. Great for players who are already familiar with loot they are seeking out and for crafters who would like upfront information on cube recipes.

General Features

  • Number of sockets shown on all bases
  • Ethereal items tagged with (Eth)
  • Superior tag is shorthanded in Red for Weapon bases and Blue for Armor bases, and will display the % of Enhanced Defense or Enhanced Damage

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  • All Runes will trigger a drop notification

  • Stacked Runes will display all available crafting recipes image

  • Unidentified Uniques and Sets will trigger a drop notification at Exceptional and above, Normal quality Uniques/Sets will trigger notifications until level 45

  • All Charms trigger a notification at all levels

  • All Jewels trigger a notification at all levels

  • All Normal and Exceptional Set/Unique/Rare/Crafted items will display the Cube recipe required to upgrade to the next tier

  • All weapons will display their base weapon speeds

  • All unsocketed non-magic bases will display Cube recipe to add sockets

  • Potions and Scrolls are shorthanded with colored "!" tags

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  • All Gems below Flawless quality will be hidden after level 40, unless standing in Town
  • Arrows/Bolts are hidden past level 6, unless Magic or Rare
  • All Thawing, Stamina potions, and Scroll of Identify and Scroll of Town Portal are hidden above level 25 unless in Town
  • Gold stacks will be hidden as you level (<100 starting, <1000 at level 18, <5000 at level 80)
  • New S8 Throwing Potions will be hidden at level 10 (small), level 15 (medium), and level 20 (large) unless in Town
  • Non-magic bases will now have a tag to indicate Normal, Exceptional, or Elite quality (Examples: Cap¹, War Hat², Shako³)
  • Charms will now display rolled properties when Identified within the item names

Runewords

  • All non-magic bases will display all available runewords they are capable of based on their current socket count and base (based on Filter Level)
  • Filter Level 1 Runewords include runes roughly as high as Lum
  • Filter Level 2 Runewords include runes roughly as high as Um
  • Filter Level 3 Runewords include all remaining endgame runewords

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Map Features

  • Simple immunity notes will be labeled on all Maps

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  • Map cube recipes are attached to the materials sold by Anya (Note: This is now on the items by default as of Season 9)
  • All Normal and Exceptional bases will be hidden in maps, unless Unique/Set/Magic/Rare

Class-specific

DRUID:

  • All Clubs and Pelts will display staffmod rolls

ASSASSIN:

  • Kick damage is now displayed on Set boots (only while playing an Assassin)
  • All Claws will display staffmod rolls

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  • All Daggers will display staffmod rolls (Martial Arts skills)

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PALADIN:

  • All Scepters will display staffmod rolls

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  • All Paladin shields will display the Enhanced Damage % / Attack Rating or All Resist automod rolls

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BARBARIAN:

  • All Barb helms will display staffmod rolls

SORCERESS:

  • All Orbs and Staves will display staffmod rolls
  • All Orbs will display +Life or +Mana automod rolls

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NECROMANCER:

  • All Wands and Shrunken Heads will display staffmod rolls

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  • All Daggers will display staffmod rolls (Poison Strike)

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AMAZON:

  • All Amazon Javelins and Bows will display +Javelin and Spear or +Bow and Crossbow skill tree automod rolls

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