darkkronicle / kronhud Goto Github PK
View Code? Open in Web Editor NEWA mod to add clean and useful HUD widgets.
License: GNU General Public License v3.0
A mod to add clean and useful HUD widgets.
License: GNU General Public License v3.0
A TPS counter widget to fit collection of counter that this mod has.
Make the text color on widgets able to be set to rainbow wave.
Bound boxes around widgets that can be used to resize.
Could also do auto scaling with resizing.. and have auto scaling as a toggle.
Sorry. Ignore this.
Describe the bug
idk if this should be a bug report or feature request tbh. Anyway, in KronHUD 2.0.0 the "DisableVanillaPotionHUD" option seems to be removed. I really love the vanilla HUD and actually want to have both present, so please add this back.
To Reproduce
Steps to reproduce the behavior:
Describe what you would like
An option to make the potion/status bar render horizontally instead of vertically.
Additional context
I personally like the default vertical widget, but I'm currently using VoxelMap, and VoxelMap moves downward when you have a status effect applied, expecting the vanilla status icons to be there. So I would like to place KronHUD's status bar where Vanilla would normally render it, and have the icons list right to left, that way it plays nice with VoxelMap.
(Also, thx for this mod, I love how configurable it is.)
Edit: Ok, I was wrong. Vanilla buffs stack up an down too, and VoxelMap continues to move downward the more buffs you get. I'm dumb lol. Horizontal buff bar in KronHUD would still be cool though, so I'll leave this suggestion here.
A blank widget, basically an empty resizable square, because some other mods have widgets with blank backgrounds and I would like to have those widgets match the theme
Describe what you would like
I want ArmorHUD to be horizontal and I don't need the hotbar current item there.
Additional context
N/A
Describe what you would like
Currently, the sum of arrows in the inventory is displayed with the arrow hud. I suggest making this more accurate by:
Additional context
Add any other context or screenshots about the feature request here. (Is there something similar to this, is this already partially added...)
so yeah
Describe the bug
When the Keystrokes Hud is disabled the game refuses to launch
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The game to load normally
KronHUD is very useful for me, I can move the HUD anywhere on my monitor.
But it will good if it has "Custom Crosshair" for it. And yes, can modify the texture of the Crosshair (or at least, don't replace the other's resource pack into KronHUD's default crosshair)
In my condition, GUI Scale: 2 work best for my monitor and my eyes. But the crosshair is small if I use GUI Scale 2.
If I use GUI Scale: 3, The crosshair is good enough to see (Doesn't blending with the objects) but the HUD and everything are too big.
Looking forward for future updates
Describe the bug
idk if this should be a bug report or feature request tbh. Anyway, in KronHUD 2.0.0 the "DisableVanillaPotionHUD" option seems to be removed. I really love the vanilla HUD and actually want to have both present, so please add this back.
To Reproduce
Steps to reproduce the behavior:
Describe what you would like
greetings
update for mc 1.17
Additional context
https://i.imgur.com/bkxuRxr.png
Describe the bug
WASD keys are missing from KeystrokeHUD
To Reproduce
Steps to reproduce the behavior:
Expected behavior
An option to show them, as the mod page indicates they should be there.
Additional context
KronHUD 1.1.1
MC 1.16.3
Fabric API 0.20.2 b 402
Keystrokes CPS
A Right and Left Click we Can See Keystrokes CPS (Click Per Second)
Mod fails to load on 1.18.1, due to dependencies specifically listing 1.18.
From what I can tell the fix should be as simple as updating the dependencies in gradle.properties
, build.gradle
, and fabric.mod.json
.
I was able to do this myself, and recompiled & loaded it successfully, but I'm not an experienced github user so I don't trust myself to make a proper PR (plus for all I know my proposed fix screws something up really badly).
Thank you!
Describe the bug
Modules can still be clicked or moved around when they are disabled, and I'm pretty sure this isn't intentional.
Expected behavior
Disabled modules should not be able to be clicked or moved.
Whenever I try to use this mod my FPS almost halves. This mod is great and I would love to use it without lag spikes
Steps to reproduce the behavior:
I expected this mod to only reduce my fps by a little Eg: 300 to 275
Describe the bug
When I open Minecraft using the KronHUD Mod with Keystrokes on, only the space bar, LMB and RMB Show. The boxes change colour when I press WASD but WASD doesn’t actually render.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I expect WASD to be shown and highlighted when pressed.
Additional context
When I try to launch the game with the latest version of Fabric I have an error message "Could not find required mod: kronhud requires {fabric @ [*]}".
Issue:
Attack indicator doesn't show when set to Crosshair
To Reproduce:
Describe what you would like
Is there a way to Backport to 1.17.1? I’m making a modpack of that version for personal use.
Additional context
A lot of modders still make 1.17.1 modpacks so I don’t think it’s a benefit only for me.
Describe what you would like
I want to see the arrow count only when holding a bow or crossbow.
Additional context
Optionally hiding the arrow icon would be cool too (keeping just the count).
Describe the bug
Crash when stepping on the pressure plate
To Reproduce
Step on the pressure plate parkour in pika network server lol
Expected behavior
Not crash
Screenshots
Video: https://www.youtube.com/watch?v=7P2SzPhEVXo
Additional context
KronHUD Version: 2.0.3
Minecraft Version: 1.18.2
Java Version: 17.0.1
Fabric Loader: 0.14.5
Crash log: https://pastebin.com/bh5PL1dV
Not crash in Singleplayer
Mod I use with KronHUD:
advanced_runtime_resource_pack: Runtime Resource Pack 0.5.5
alternate-current: Alternate Current 1.2.1
bedrodium: Bedrodium 0.2
betterbeds: Better Beds 1.2.0
betterfpsdist: Better FPS distance Mod 1.18-1.7
betterpingdisplay: Better Ping Display 1.1.1
borderlessmining: Borderless Mining 1.1.1+1.18
c2me: Concurrent Chunk Management Engine 0.2.0+alpha.7.0
caffeineconfig: CaffeineConfig 1.1.0
cloth-basic-math: cloth-basic-math 0.6.0
cloth-config: Cloth Config v6 6.2.57
clumps: Clumps 8.0.0+7
collective-fabric: Collective (Fabric) 4.26
confabricate: confabricate 3.0.0-SNAPSHOT+4.1.2
craftpresence: CraftPresence 1.8.8
crowdin-translate: CrowdinTranslate 1.4+1.18.2
cull-less-leaves: Cull Less Leaves 1.0.0
cullleaves: Cull Leaves 2.3.2
dashloader: DashLoader 3.1.1+1.18
debugify: Debugify 1.10.0
dev_quantumfusion_dashloader_dashloader-core: dashloader-core 1.4.0
dev_quantumfusion_hyphen: hyphen 0.2.0
dimthread: DimensionalThreading 1.2.6
durabilityviewer: Giselbaers Durability Viewer 1.18.2-fabric0.47.10-1.10.3
dynamicfps: Dynamic FPS 2.1.0
enhancedblockentities: Enhanced Block Entities 0.6+1.18.2
entityculling: EntityCulling-Fabric 1.5.0
fabric: Fabric API 0.48.0+1.18.2
farsight: Farsight Mod 1.18-1.9
fastchest: FastChest 1.2+1.18
ferritecore: FerriteCore 4.2.0
fiber: fiber 0.23.0-2
forcecloseloadingscreen: kennytv's epic force close loading screen mod for Fabric 1.1.0
fullbrightnesstoggle-fabric: Full Brightness Toggle (Fabric) 1.3
gammautils: Gamma Utils 1.5.6
gbfabrictools: GBfabrictools 1.3.4+1.18.2
indium: Indium 1.0.2+mc1.18.2
iris: Iris 1.2.2-build.32
justload: Justload 1.0.0+mc1.18.2
kronhud: KronHUD 2.0.3
krypton: Krypton 0.1.9
lambdynlights: LambDynamicLights 2.1.0+1.17
lazy-language-loader: lazy-language-loader 0.3.0
lazydfu: LazyDFU 0.1.2
lithium: Lithium 0.7.9
logical_zoom: Logical Zoom 0.0.14
malilib: MaLiLib 0.12.1
midnightlib: MidnightLib 0.2.9
minecraft: Minecraft 1.18.2
modmenu: Mod Menu 3.1.0
oauth-fabric: Oauth ${version}
placeholder-api: Placeholder API 1.1.3+1.17.1
pride: Pride Lib 1.1.0+1.17
purpurclient: Purpur Client 1.18.2-3
reeses-sodium-options: Reese's Sodium Options 1.4.2
replaymod: Replay Mod 1.18.2-2.6.4
servercore: ServerCore 1.2.9-1.18.2
skiptransitions: Skip Transitions 1.3.2+1.18.x
smoke_suppression: Smoke Suppression 1.0.9-1
smoothboot: Smooth Boot 1.18.2-1.7.0
sodium: Sodium 0.4.1+build.15
sodium-extra: Sodium Extra 0.4.3
spruceui: SpruceUI 3.3.0+1.17
starlight: Starlight 1.0.2+fabric.89b8d9f
wthit: wthit 4.8.0
Describe the bug
All clicks register as cps even tho I want either one
To Reproduce
Steps to reproduce the behavior:
Expected behavior
both the clicks register as cps even though only one is supposed to
PLS FIX this is really nice and this is the only problem I've had
Describe what you would like
Currently the HUD is like this for FPS and Coordinates:
While this is not view obstructing at all, it pains me to see the huge gap between the coordinates and the increment/direction indicator. It is also painful to see the additional spacing between FPS and Ping and the text boxes.
I would simply like an option to change the style they are displayed.
Describe the bug
I haven't figured out how to exit out of a module config screen without exiting the whole KronHUD config.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I expected to go back to previous screen, so I could edit the config of another module.
Screenshots
N/A
Additional context
KronHUD 1.1.1
MC 1.16.3
Fabric API 0.20.2 b 402
Describe what you would like
Are you gonna update this mod to 1.17.1?
Additional context
Add any other context or screenshots about the feature request here. (Is there something similar to this, is this already partially added...)
Describe what you would like
Like armour, also show remaining durability of swords, pickaxes, axes etc in the main hand
Describe what you would like
Upgrade MC version to 16.5?
Additional context
As most mods on fabric use 1.16.5, it would be very nice to make a build and publish it!
Describe what you would like
Add version 1.18.2 support
Additional context
Add any other context or screenshots about the feature request here. (Is there something similar to this, is this already partially added...)
The mod crashes the game when you try to configure it using mod menu while not loaded in a minecraft world.
To Reproduce
Steps to reproduce the behavior:
0. Do not be in a minecraft world
Expected behavior
Either it prevents that configuration when not in world or some menu configuration.
I'm using the mod and the keystrokes only show grey boxes without anything inside of it.
Steps to reproduce the behavior:
The game crashed whilst initializing game
Error: java.lang.RuntimeException: Could not execute entrypoint stage 'client' due to errors, provided by 'kronhud'!
Exit Code: -1
Describe the bug
When using mod menu to configure the HUD, the moment you click configure button the game crashes
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
KronHUD config opens
Describe the bug
Modrinth still has only 1.16
To Reproduce
Steps to reproduce the behavior:
Expected behavior
It should have 1.17 and also 1.18 when it's out
Additional context
Add any other context about the problem here.
Describe the bug
I wanted to contribute to this mod, but the public version of Polish on GitHub cannot be used to compile this mod, as it is missing various methods and classes. I tried to use the version of Polish bundled with the pre-built mod, but it uses the intermediary mappings.
To Reproduce
Steps to reproduce the behaviour:
./gradlew build
../gradlew build
in KronHUD.Expected behaviour
I expected the mod to compile with the public .
Suggested Solutions
3 solutions I thought of:
I am Chinese, I used Google Translate to translate this suggestion! It may be a bit incorrect, but please read it through!
This is a great mod, but we need to make it support more versions! For example 1.7.10 / 1.8.9 / 1.12.2! I used this mod in 1.16.2, and I think it is very suitable for playing Hypixel! But I did not find a mod version that supports 1.8.9! Because 1.8.9 has not been "Combat Updat", and for the latest version, 1.8.9 will be more stable and mature! So I hope it can support 1.8.9 or more.
I hope the author will adopt this suggestion!
Describe the bug
Wrong name item in item update
To Reproduce
Steps to reproduce the behavior:
Expected behavior
right name
Screenshots
i have video but it is 50 mb
Additional context
Add any other context about the problem here.
A horizontal bar with N E S W on it that moves based on the way you are looking, kinda like the one in Lunar Client
Example:
https://hypixel.net/attachments/1617852788305-png.2472574/
Describe the bug
When using KronHUD alongside the Just Enough Keys mod, the WASD keys disappear.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The WASD keys to be visible.
It would be great to be able to customize the attack indicator without fully overwriting a resource pack's crosshair. This would be particularly useful since resource packs meant for pre-combat update versions of the game seem to fully hide the attack indicator. This could possibly be as simple as adding an "Overwrite Resource Pack Crosshair" toggle to the configuration screen.
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