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darkloader's Introduction

DarkLoader Build status

Halo Loader for all Halo Online Versions.

DarkLoader PatchEditor MemoryViewer HexHelper

DarkLoader is a tool aimed to work with all builds of Halo Online to date, and future builds to come.

Anyone is welcome to help work on DarkLoader, so please, please do!

Please also leave a comment on the Forum Thread if you enjoyed this tool, maybe you have a question, or maybe it doesn't work at all for you! Let us know.

You can easily help us by building patches, no C# compiling required. Check out the PatchEditor

Tested Versions

  • 1.106708_cert_ms23___release (April 12th, 2015)
  • Live_release_0.4.1.332089 (?)
  • Live_release_8.1.373869 (July 20th, 2015)
  • Live_release_9.1.416138 (August 1st, 2015)
  • Live_release_10.1.430653 (August 7th, 2015)
  • Live_release_11.1.498295 (September 14th, 2015)

Here's a feature list of what it can do right now:

  1. "DarkLoad" maps on every available gametype, and every map type. (Including Forge!), from every "known" build of Halo Online.
  2. Load Halo Online in English
  3. A list of maps available for the version of Halo Online you're running (Click them to load them).
  4. Hide, Show hud for every game.
  5. Pattern scan and create patterns and patches to share with other users (pull requests!), see PatchEditor
  6. Enables Tag Editing in all versions of Halo Online

DarkLoader heavily relies on Pattern Scanning to support multiple versions of Halo Online. With the latest release of Halo Online "Live" build, they seemed to have randomized the memory in such a way that static address on your machine might not be in the same memory space as the same static address on other machines.

Here's what's planned:

  1. Fully functional pattern scanning for as many Eldewrito functions as possible, we already have a good understanding of where things live from the original build, now we need to build patterns and implement them.
  2. Patterns that can patch all halo online exe's to support custom tag edits, resources, etc.
  3. Basically anything someone might want to do that they don't want to break on a new build of Halo Online.

Patches we still need

  • Tag Edit Patching
  • Map Checksum verification patching
  • etc

TODO

If you're a developer and you can help dig into the code, here's some things that need to be done.

  • Add pattern matching to the MagicPatches.ExePatches. Currently ExePatches do not support matching like the memory scanner does.
  • Allow people to update their patch JSON without removing changes they've made.
  • Checksom the JSON and only alert that they are about to overwrite changes if the old hash is different.
  • UI Improvements to DarkLoader
  • 4game login support
  • etc

Enjoy!

darkloader's People

Contributors

dark-c0de avatar shad0wshayd3 avatar

Stargazers

Michael Eaton avatar  avatar Jason Todd avatar xiaomantou avatar Robert S. avatar doublah avatar  avatar Mitchell Pleune avatar Conor Malcolm avatar  avatar akspa avatar NoShotz avatar Mohammad Daraghmeh avatar Camden Smallwood avatar  avatar  avatar Ju avatar Alex avatar Bitl avatar

Watchers

James Cloos avatar Bitl avatar Twister avatar Ju avatar  avatar NoShotz avatar  avatar

darkloader's Issues

Doesnt work with latest build due to exe name changes

Easy enough to fix though, just needs a new entry that allows searching for .exes with "halo_online" as the name, as well as the "halo_online" process.

I swapped them out manually and rebuilt it. It seems to work fine.

Does not load new maps

The program will load the maps that come with the original game but donot load the others maps like bunkerworld, chill and cyberdyne. The game just shows the loading screen and closes when i press darkload.

No maps are showing

When I launch Darkloader, I get this error message:
picture1
and when i press continue, there are no maps to select on the left:
darkerror2

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