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Visually, quickly, automate your apps, games, and android emulators.

License: GNU General Public License v3.0

C# 100.00%
script autoclicker wizard development-environment scheduler nox-player emmulator android intelligent fuzzy-logic

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appteststudio's Issues

Feedback from long term usage

Hi Daniel,

Since I am daily using this wonderful software I would like to help you reporting the issues I found.

  1. It doesn't remember instance when loading script.

image

Every time I load a scrip I have to manually write the corresponding instance. I tried reinstalling Nox, only detects it the first time, once computer reboots

image

  1. Even if ATS is multi instance itself it gets in conflict with scheduler. Meaning, scheduler is common for all ATS instances, when is time to automatically run the next script it tries to do it from all the instances at same time, this collide and makes the window collapse.
    It would be great to make completely independent instances and let it run in parallel schedules. A powerful computer could make many loops.

I hope this helps.
Best regards
R.

Help understanding image detection

Hello Daniel,

First of all I want to thank you enourmously for this useful tool you designed, I am using it daily basis on my favourite game and after some learning I managed to automate it perfectly. Thanks.

In order to improve my scripts I've been trying to use image detection fuctions to enlarge my capabilities, sadly, I failed every time I tried.

I don't understand what I am doing wrong, I make objects, select mask, colour and at the time of running detections does nothing. It just walks through next action.

Would be possible for you to make a video or some extra documentation of how to use it?

Studio

Looking forward on hearing from you.
Best regards
R.

Bluestacks integration

Make a bluestacks project type, show bluestacks instances, enable multi instance automation

Manage mouse movement for Steam/App launchs

Currently a click is all that is sent for click events which is fine for NoxPlayer apps as mobile apps don't track movement just accept clicks.

For Steam/Apps before sending click events the mouse needs to be moved before the click to the click position.

Object search not working

Hi,
I tired to search for an object without success.

The object I search for is 1 of the 5 "red" structures:
11

In addition, when I switch to "Red Channel", "Blue Channel" or "Green Channel" I get a blank page:
12

Windows 10, GPU Nvidia quadro 2000M.

Please advise,
Thanks!

Test All Visuals

Test all click grids does not display the click icon locations.

System.IO.FileNotFoundException: Could not load file or assembly 'CefSharp.Core, Version=75.1.143.0

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: Could not load file or assembly 'CefSharp.Core, Version=75.1.143.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138' or one of its dependencies. The system cannot find the file specified.
File name: 'CefSharp.Core, Version=75.1.143.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138'
at AppTestStudio.frmMain.VB$StateMachine_40_Form1_Load.MoveNext()
at System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine](TStateMachine& stateMachine)
at AppTestStudio.frmMain.Form1_Load(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

AppTestStudio
Assembly Version: 1.0.7320.13782
Win32 Version: 1.0.7320.13782
CodeBase: file:///C:/Program%20Files%20(x86)/App%20Test%20Studio/App%20Test%20Studio/AppTestStudio.exe

Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll

System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4121.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll

MongoDB.Bson
Assembly Version: 2.9.1.0
Win32 Version: 2.9.1.0
CodeBase: file:///C:/Program%20Files%20(x86)/App%20Test%20Studio/App%20Test%20Studio/MongoDB.Bson.DLL

Newtonsoft.Json
Assembly Version: 12.0.0.0
Win32 Version: 12.0.2.23222
CodeBase: file:///C:/Program%20Files%20(x86)/App%20Test%20Studio/App%20Test%20Studio/Newtonsoft.Json.DLL

StatusControl
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/App%20Test%20Studio/App%20Test%20Studio/StatusControl.DLL

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

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