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San Fierro Cops And Robbers Gamemode for SA-MP (includes Call Of Duty For SA-MP as a bonus gamemode)

Home Page: https://www.sfcnr.com

License: MIT License

Pawn 99.22% PLpgSQL 0.01% C++ 0.03% TSQL 0.75%

sf-cnr's Introduction


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San Fierro Cops And Robbers

A fun and old cops and robbers gamemode for the SA-MP multiplayer modification

Play the live server svr.sfcnr.com:7777 »

Table of Contents

About The Project

SF-CNR

San Fierro Cops And Robbers begun in late 2012 of December as a basic incomplete cops and robbers server that took the SA-MP community by being unique - for example, being the first Cops And Robber server to allow Deathmatch.

For over half a decade, San Fierro Cops And Robbers has been supported by thousands of players and has established a childhood memory for many.

Credits

And another big thanks to the crowdfund patreons that made this possible!

  • Stev
  • Nibble
  • Banging7Grams
  • Kova
  • Queen
  • Panther

Credits are generally added to the top of source files, if you are missing, message me!

Getting Started

For instructions on how to set up the server, please visit our wiki.

Features

Trailer

trailer

Credit: Dash

List

There are dozens of features made available to users by the server

  • Arresting as a COP (MMB to taze, cuff, arrest)
  • Robbing stores and players
  • Killing players
  • Competitive experience/leveling algorithm
  • Action packed gang wars - the most innovative
  • Fight the house fire epidemic as a fireman (/fires)
  • Chop wood as a lumberjack
  • Kidnap players and hold them for ransom
  • Blowing up the jail cells to break out criminals from prisons
  • Constant hit contracts placed on players anonymously
  • Steal furniture and cash them at the Pawn Shop.
  • Mine ores and export them
  • Create methamphetamine in RVs and export to Cluckin' Bell
  • Bank, drug house and ship hiests
  • Rob NPC security trucks (just like GTA 5).
  • Blowing up Alcatraz to release the high-risk criminals
  • Jacking cars and exporting them in Shipyard containers.
  • Rob atms around the server
  • Gamble the finest and most addicting casinos in SA-MP
  • Buy and sell /stocks ... we have a P2P tradable market with stocks that can be manipulated
  • Race players using our fun outrun race feature (/race)
  • Buy fireworks at a local 24/7 or Supa Save to celebrate an occasion
  • Play 8-Ball Pool at any bar in San Andreas
  • Play Poker (up to 6 players) at any casino in Las Venturas
  • House, vehicle, garage, gate, gang facility, business systems available
  • Boost The Trucking Company's stock price by Trucking
  • Toy/clothes system (/toys)
  • Paintball system to have endless training on DM
  • Passive mode system to have an uninterrupted roleplay experience (auto enabled)
  • Battle Royale Minigame

Mostly all of these features have been converted into modules that can be easily utilized not only by SF-CNR developers.

Contributing

Contributions are what make the open source community such an amazing place to be learn, inspire, and create.

Any contributions you make are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

Distributed under the MIT License. See LICENSE for more information.

Contact

Lorenc - @zeelorenc - [email protected]

Project Link: https://github.com/zeelorenc/sf-cnr

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