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John RaM's Projects

eatscontrol icon eatscontrol

A layout to load on Monect PC Remote to control Euro/American Truck Simulator

ecs icon ecs

A naive implementation of the entity-component-system model.

ecs-1 icon ecs-1

LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

ecs-ui icon ecs-ui

Easy uGui event bindings for LeoECS Entity Component System framework.

eddi icon eddi

Companion application for Elite Dangerous

edmarketconnector icon edmarketconnector

Downloads commodity market and other station data from the game Elite: Dangerous for use with all popular online and offline trading tools.

efaround icon efaround

A sandbox game I've been working on in my spare time

egdb icon egdb

Item database for Earth and Beyond Emulator

els-fivem icon els-fivem

ELS-FiveM is a FiveM resource to allow SP ELS vehicles to be synced a cross the server.

embeddinator-4000 icon embeddinator-4000

Tools to turn .NET libraries into native libraries that can be consumed on Android, iOS, Mac, Linux and other platforms.

emptyepsilon icon emptyepsilon

Open source bridge simulator. Build with the SeriousProton engine.

emulator icon emulator

КР580ВМ80А (identical to i8080) emulator for VNTU students.

enet icon enet

ENet reliable UDP networking library

engine icon engine

Home of a voxel game engine and its tools (like a voxel editor)

enigma icon enigma

This is a fork of cuchaz's engima, a deobfuscation/remapping tool for Java software.

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

envytools icon envytools

Tools for people envious of nvidia's blob driver.

erics-magicavoxel-shaders icon erics-magicavoxel-shaders

Shaders for MagicaVoxel including Terrain Generator, Game Of Life, Waterflow Emulator, Advanced Flood System etc.

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