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ctomni231 avatar ctomni231 commented on June 9, 2024 1

Okay, currently we have the following modules:

  • gamecontroller
  • input
  • JSlix
  • loop_manager
  • performance
  • screen
  • starter
  • state
  • statemachine
  • test
  • tween

We have tests only for two of the modules so far:

  • statemachine
  • test

How extensive do we want these tests to be:

  • Should we have tests on functions that require external files, and where would those test external files be stored?
  • Should we just test the essentials, or is this a robust ‘test everything’ suite?
  • Is tests important enough to invoke a ‘no test, no pull request’ policy?
  • Should we allow tests only to be available on debug builds, and leave them off release builds?

Let me know what you think.

from cwtactics.

Tapsi avatar Tapsi commented on June 9, 2024

Focus on decoupled modules with logic heavy tasks.

For now I think these ones need tests:

  • gamecontroller
  • input (=> multi key handling)
  • screen (=> screen change mechanic)
  • statemachine
  • tween

from cwtactics.

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