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A terminal built on web technologies

Home Page: https://hyper.is

License: MIT License

JavaScript 2.39% HTML 0.28% Shell 0.86% Batchfile 0.04% TypeScript 96.02% NSIS 0.41%

hyper's Introduction

Hello πŸ‘‹

I'm Carlos PΓ©rez Cerrato an experienced developer and DevOps, I like pretty much to think about solve problems and strive to get the optimal solution. I'm a strong advocate of KISS and YAGNI. I like to learn new things (in general). I'm always reading about OOP, software architectures and testing.

Most part of the time I worked for companies in private repositories specially those ones related with game development.

I have a couple public repositories mostly related with my devops/sysadmin jobs. Feel free to explore and pick whatever you need.

Skills πŸ₯·

Along my tech career I've mostly worked in small companies which means work in roles with diffused boundaries. This is a quick glance about my skills.

const skills = {
  programming: ["Javascript", "c#", "TypeScript", "go", "bash", "c", "Java"],
  database: ["PostgreSQL", "MySQL", "MongoDB", "Redis"],
  cloud: {
    aws: ["ec2", "S3", "ECR", "ElastiCache", "DocumentDB", "RDS", "CloudFront"],
    gcp: ["Compute Engine"],
  },
  backend: ["NodeJS", "Express", "WebSocket"],
  gameEngine: "Unity",
  configuration_management: ["Ansible", "Chef"],
  provisioning: "Ansible",
  application_deployment: ["Ansible + docker"],
  ci_cd: "CircleCi",
  editor: ["vscode", "vs community", "vim"],
  version_control: ["git", "svn"],
  misc: ["scrum", "agile", "Jira", "Trello", "ELK stack", "Grafana", "New Relic", "netdata", "Unity Cloud Build", "github", "gitlab", "casual", "hyper-casual"]
}

Voodoo (~2 years) 🎊

As a game, backend, tooling developer I have participated in:

Helix Jump Aquapark.io Crowd City
Helix Jump Aquapark.io Crowd City
Frontend
UI
LiveOps
Tooling
UI
LiveOps
Tooling
UI
LiveOps
Tooling

Also I worked in prototypes and administrating cloud resources for those ones and LiveOps features.

Gumbug (~3 years) πŸŽ‰

In Gumbug I started as a devops and cloud engineer/architect designing, coding, deploying and maintaining everything related with cloud. Soon I also started as a game, backend, and tooling developer. I mostly work in this games:

Smash Supreme Notorious 99
Smash Supreme Helix Jump
Backend
Database
DevOps
LiveOps
Cloud
Tooling
Frontend
Backend
UI
Database
DevOps
LiveOps
Cloud
Tooling

I also worked in a lot of prototypes.

Code samples

DevOps bits πŸš€

Here are some of projects I created and shared with the community:

  • Bash script to find MySQL queries by patterns, execution time, or both and kill them without restarting MySQL: mysql-kill-query.

  • Bash script to manipulate MySQL dumps and extract databases or tables you want to restore: mysqldump-extract.

  • Bash script to manage Postfix queues: pfqueues.

  • Bash script to extract information about CDIR. cdir2ip.

  • Docker image to create ssh tunnels: docker-autossh.

  • Buildpack to run Edgejs in heroku (Deprecated): heroku-buildpack-edgejs.

hyper's People

Contributors

albinekb avatar anaisbetts avatar c0b41 avatar chabou avatar danielbayerlein avatar davegomez avatar dependabot-preview[bot] avatar dependabot[bot] avatar dfrankland avatar dotcypress avatar ekmartin avatar flybayer avatar freebroccolo avatar greenkeeperio-bot avatar hharnisc avatar iamstarkov avatar ivanwonder avatar juancampa avatar labhanshagrawal avatar leo avatar lgeiger avatar marcbachmann avatar matheuss avatar mrrio avatar ppot avatar rauchg avatar stanzilla avatar timneutkens avatar timothyis avatar tootallnate avatar

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