Textured OBJ imported on Blender 2.49b then exported as .H NDS CallList + .PCX Paletted Texture
master: Development branch. Use TGDS1.65: branch for stable features.
3D Models exported from Blender and/or other 3D modelling tools into different target platforms such as NintendoDS.
Folder description: /img: Shows the final result /misc: Tools used to create these results /models: Models themselves, the native format can be (.obj, .fbx, .dae, etc). /targetClientRenderers: Are the engine software performing the model rendering
Latest stable release: https://bitbucket.org/Coto88/cgmodels/get/TGDS1.65.zip