This is an example game built with Corona to go along with the Getting Started tutorial. The included source code goes along with the respective chapter.
- Introduction to Corona
- Chapter 1 — Creating an App
- Chapter 2 — Upward & Onward
- Chapter 3 — Bringing it to Life
- Chapter 4 — Creating Scenes
- Chapter 5 — Converting the Game to Composer
- Chapter 6 — Implementing High Scores
- Chapter 7 — Sounds and Music
- Chapter 8 — Deployment
Corona Labs would like to extend its gratitude to:
-
Dr. Brian Burton (burtonsmediagroup.com) for his guidance, direction, and core tutorial content in creating this series. He has also created several books about programming in Corona SDK.
-
Eric Matyas (soundimage.org) for the game's music and sound effects. Eric offers numerous audio tracks and sound effects on his website, available on a donation basis.
-
(Kenney) for some of the game artwork. Kenney game studio supports other developers by creating free game assets and high quality learning material.