Woo Jin Kim, Dani Renner, Connor Burgess, Andy Lawson, Austin Landis,
- HTML
- CSS
- Bootstrap v5
- JQuery
- Javascript
- NPM
- Webpack
- ESLint
Game utility which allows the user to create recipes with different ingredients found in the video game "The Legend of Zelda: Breath of the Wild". Project utilizes a backend API and local ingredients list object to dynamically display "Breath of the Wild" recipes to user through UI.
- Clone Repo from GitHub (Link: https://github.com/ConnorBurgess/BOTW-RecipeBook.git)
- Ensure Node and NPM are installed: instructions here
- Open command line and navigate to top level directory
- Input command $ "npm install" (no quotes) in terminal in order to install dependencies
- View source files in editor of choice or input command $ "npm run start" to view project in live server
- Not all recipes are accessible in the API. In other words, some recipes that are valid in the actual game may return an error with this program instead.
- Best used on a desktop browser. Not suitable for mobile devices.
© Woo Jin Kim, Dani Renner, Connor Burgess, Andy Lawson, Austin Landis, 2021
Licensed under MIT license
Zelda Cookbook Backend (Link: https://github.com/lexbonder/zelda-cookbook-backend)
Woo Jin Kim ([email protected]) Dani Renner ([email protected]) Connor Burgess ([email protected]) Andy Lawson ([email protected]) Austin Landis ([email protected]) Copyright (c) 2021 Woo Jin Kim, Dani Renner, Connor Burgess, Andy Lawson, Austin Landis