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shvdnpro's Introduction

Script Hook V .NET Pro

This is a fork of Crosire's ScriptHookVDotNet. The core has been rewritten to work with multiple real SHV script functions instead of only 1. The benefit of this is that you get a major performance boost due to the fact that we don't need to start our own threads and queue up natives on the main script thread, we can just call natives directly.

The fork was created for the Grand Theft Multiplayer mod with the aim to boost performance, but later repurposed as an open source library.

Requirements

Contributing

You'll need Visual Studio 2017 or higher to open the project file and the Script Hook V SDK extracted into "/SDK".

Feel free to send a pull request. I'm not sure I will be able to contribute a lot more to this project, as I've stopped being active in the community.

Support me

Want to donate? Send me some bitcoins! 17GbWEg4sNvuXzBPqHriscEqg6wW9h1Gak

License

All the source code except for the Vector, Matrix and Quaternion classes, which are licensed separately, is licensed under the conditions of the zlib license.

shvdnpro's People

Contributors

codecat avatar missymelissa avatar rbn3d avatar

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shvdnpro's Issues

Can this be used for multiple cameras setup?

I found this project through this link: https://gtaforums.com/topic/865719-question-rendering-multiple-cameras/

I was wondering if it's possible to "easily" use this code to render multiple viewports at the same time frame. Let's say you want to add one camera from the front of the car, and another looking to the back of the car, etc. Render those views to a vector of images (relative to the same time frame) and then save it as, say, JPG images on the disk (not necessary, just an example).

Keyboard events are not fired

Not sure why, but keyboard events OnKeyUp / OnKeyDown are never fired.

I'm using and unmodified build from codecat's SHVDNPro on Windows 10 x64.

@codecat I know you are no longer maintaining this, but, can you point me in the right direction? I have no idea what the cause could be.

I tried to open this on my own fork, but looks like forks cannot have issues... ๐Ÿค•

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