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bathys's Issues

Fix edge menu problem

You can't control any ui elements outside the bounds of the screen. Need to increase the canvas size I think.

Add Energy

Energy is needed for development, but it can be multiple types.

Make links in the infobox

This will allow the user to browse more information about the game.

In order to do this, the user needs to be able to freeze the current info in the box.

Make stages of development for planets.

Orthogonal from archetype, a planet can have different levels of development which will act as a multiplier on the amount of goods it requires.

If it doesn't get the goods it needs in a period of time, perhaps it can decline in development.

Refine production ratios

Everything just requires 1 and produces 10. Maybe we also need complex ratios like 2A and 3B => 3C

Make background

Its hard to know if you're moving, so make a background. Probably stars.

Make archetypes for planets

This controls what resources a planet desires. As development increases, may unlock new resources required.

Possibilities include:
Research
Heavy Industry/Terraforming
Normal
Warfare/Piracy
Core/Wealthy/Artistic

Allow trade with planets.

When player trades with planet, cost must be calculated correctly. Checks on player inventory and planet inventory.
Selling and buying.

Make an info box

Info box will be a gui element that displays additional information over the selected item

Fix calcAmountsWanted

calcAmountsWanted needs to account for development, prduction needed and energy. Right now it only does development.

Fix drag problem

Sometimes the draggable part of the popup menus doesn't work. Not sure why.

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