cocolabs / pz-airhorn Goto Github PK
View Code? Open in Web Editor NEWAir horn is a simple mod for Project Zomboid that adds an item which makes a lot of noise and attracts zombies.
License: MIT License
Air horn is a simple mod for Project Zomboid that adds an item which makes a lot of noise and attracts zombies.
License: MIT License
Current condition of the airhorn is 10 uses. To avoid constant breaking, item should be upgraded to a limited 30 uses in the game.
Sound effect used for air horn item has a bit of a harsh cutoff. It should reverberate and more naturally fade out.
Implement an event that activates Air horn when a button is pressed.
The button can be "Mouse1" because it works like a gun.
This project needs to start keeping a CHANGELOG
.
Item is currently only usable with keyboard (left mouse button).
When player activates the mod, it generates an error.
attempted index: getPrimaryHandItem of non-table: null
LOG : General , 1614197561647> -----------------------------------------
STACK TRACE
-----------------------------------------
function: AirHorn -- file: AirHorn.lua line # 7
Add gas canister to refill the air horn, The gas canister has limited use.
Air horn item should degrade with each usage to simulate limited use.
User nurver#7626
on IndieStone Discord server requested a train horn item:
you should make a "Train Horn" item. Rare spawn in trunk of pick-ups / garages, hook up to new item "Air Tank (compressor)" + "Air Hose".
This way, you could actually have it go off for say 10~ minutes a reasonable amount of in game time for a decent sized tank. I'm thinking like a large compressor- one you'd see in a auto or machine shop.
Bonus to include a makeshift horn recipe (just use vanilla amplifier I think? + integrate vanilla remote detonators?
Replace the AirHorn.png by a 3D image of the object
We should explain how to craft the item in How to use section of README
.
Replace the poster.png files by an image related to the mod
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