- An operator’s precedence cannot be changed by overloading. Parentheses can be used to force the order of evaluation of overloaded operators in an expression.
- An operator’s associativity cannot be changed by overloading. If an operator normally associates from left to right, then so do all of its overloaded versions.
- An operator’s “arity” (that is, the number of operands an operator takes) cannot be changed—overloaded unary operators remain unary operators; overloaded binary operators remain binary operators. C++’s only ternary operator, ?:, cannot be overloaded. Operators &, *, + and - all have both unary and binary versions that can be separately overloaded.
- Only existing operators can be overloaded—you cannot create new ones.
- You cannot overload operators to change how an operator works on fundamental-type values. For example, you cannot make the + operator subtract two ints. Operator overloading works only with objects of user-defined types or with a mixture of an object of a user-defined type and an object of a fundamental type.
- Related operators, like + and +=, must be overloaded separately.
- When overloading(), [], -> or any of the assignment operators, the operator overloading function must be declared as a class member.For all other overloadable operators, the operator overloading functions can be member functions or non - member functions.
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