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Implement weapon inaccuracy about gunslinger HOT 5 OPEN

clobberxd avatar clobberxd commented on June 15, 2024
Implement weapon inaccuracy

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Comments (5)

ClobberXD avatar ClobberXD commented on June 15, 2024 1

Yeah, reducing spread when the player is scoping is what I'd like to see. But ideally, the amount of reduction in spread (i.e. increase in accuracy) should be customisable per-weapon (or per-addon when addon support is added later).

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ClobberXD avatar ClobberXD commented on June 15, 2024

f4cdc15 implements spread. What's left to do is to somehow reduce spread if player is aiming down sights.

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ClobberXD avatar ClobberXD commented on June 15, 2024

Bullet drop should also be implementable if using progresssive raycasting (#27) or entity-based projectile handling (#25).

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skittlemittle avatar skittlemittle commented on June 15, 2024

do you want to reduce spread when scoped or remove spread when scoped?

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ClobberXD avatar ClobberXD commented on June 15, 2024

Forgot to note, recoil has been added in 7999179

Only bullet drop remains. I'll implement this after #27.

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