Comments (7)
ohhh okay my bad, since the cleo file has .asi i thought it's supposed to be there. Thanks!
from cleo-redux.
check https://github.com/cleolibrary/CLEO-Redux/blob/master/TROUBLESHOOTING.md
that line only means that you can't use custom opcodes in the main.scm file. Only in separate CS/JS scripts
from cleo-redux.
But I'm not using custom opcodes? and where is the main.scm file? oh and btw im using a cracked version, but i dont know if that has anything to do with it.
from cleo-redux.
you should be specific on what you mean "cleo just isn't working". Provide a full log file and not just one line that is expected to be there.
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the cs and js files i have used to work before i updated the game to the latest version, but it's okay. I deleted everything and i'm gonna try to reinstall the game because I feel like the repack i installed had some corrupted files.
from cleo-redux.
I don't know what I'm doing wrong man, cleo scripts still aren't working. And here's the full log file;
13:44:43 [INFO] CLEO Redux 0.8.3 (x64)
13:44:43 [INFO] Copyright (c) 2021, Seemann. Available under the license agreement at https://re.cleo.li/LICENSE.txt
13:44:43 [INFO] Visit re.cleo.li for news and updates.
13:44:43 [INFO] Host identified as San Andreas: The Definitive Edition (1.0.0.14718)
13:44:43 [INFO] CleoConfig { log_opcodes: false, allow_cs: true, allow_js: true, check_updates: true, permission_level: Lax }
13:44:43 [INFO] Registering custom commands
13:44:43 [INFO] Registering command 0C00 IS_KEY_PRESSED
13:44:43 [INFO] Registering command 0C01 INT_ADD
13:44:43 [INFO] Registering command 0C02 INT_SUB
13:44:43 [INFO] Registering command 0C03 INT_MUL
13:44:43 [INFO] Registering command 0C04 INT_DIV
13:44:43 [INFO] Registering command 0C05 TERMINATE_THIS_CUSTOM_SCRIPT
13:44:43 [WARN] This version of CLEO Redux does not support custom opcodes in main.scm in San Andreas: The Definitive Edition
13:45:12 [INFO] New event received: "init scripts"
13:45:12 [INFO] Started scanning the CLEO directory
from cleo-redux.
Read installation instructions carefully https://github.com/cleolibrary/CLEO-Redux#installation
Scripts folder should not be used for CLEO
from cleo-redux.
Related Issues (20)
- CLEO commands with multiple outputs don't work correctly HOT 2
- [Bully] `Clothing.BuildPlayer()` crashes the game HOT 1
- support "long strings" in III and VC if CLEO library is present HOT 1
- GTA 3 Definitive Edition car spawning freeze HOT 4
- GTA VC Definitive Edition CRASHES
- Dispatching an event from another event crashes the game? HOT 1
- Is it possible to restore the original music using CLEO Redux in San Andreas Definitive Edition
- [STEAM] GTA Trilogy - Error Cleo Redux is and Ultimate ASI Loader HOT 2
- [Classic: San Andreas] - Events.cleo Plugin Conflict with VehFuncs HOT 14
- Incompatible with new GTA Vice City DE patch 1.0.17.39540 HOT 2
- [RGL] 1.1.2 Crashes San Andreas Definitive Edition when loading a Save. HOT 8
- CLEO Redux doesn't work for ReVC OpenGL x64 build and Re3 OpenGL x64 build HOT 1
- Raknet HOT 1
- Heli.Create should return type Heli HOT 3
- Type "label" in opcodes input HOT 1
- stack trace is wrong in typescript files
- fxt support in VC: DE HOT 1
- conversion error in Memory.Fn.ThiscallU8 HOT 2
- Fx.DrawCorona bug HOT 4
- Text operations bug in 1.2.1 HOT 7
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