GBAconv is a set of tools aimed at GameBoy Advance developers, allowing to convert WAV sounds and PCX images into C arrays to be included in GBA programs.
It is composed of two programs:
- pcx2gba : exports a PCX 8-bpp image to 16-bit values C arrays (palette + image data (2 pixels per value))
- wav2gba : exports a WAV 8-bit mono sound to 8-bit signed values array
There won't be any other releases of GBAconv, as I've no interest for the GBA platform anymore.
Simply type make
to compile the programs.
They have been successfully compiled on:
- 32-bit x86 Architecture (Ubuntu Linux 5.10, FreeBSD 5.4)
pcx2gba input.pcx output.inc array_name (Input File must be 8-bit PCX)
wav2gba input.wav output.inc array_name (Input File must be 8-bit, MONO)
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
GBAconv is developed by Frederic Cambus
- Site : http://www.cambus.net
- Twitter: http://twitter.com/fcambus
Project Homepage : http://fcambus.github.io/gbaconv/