Scavenger is a 2D Roguelike game created using the Unity Game Engine and C#.
It was built while following a intermediate level Unity tutorial called Project: 2D Roguelike
Over the course of the video series you create procedural tile based levels, implement turn based movement, add a hunger system, audio and mobile touch controls.
##Additions I've added: I've made a few additions to the project that where not part of the original tutorial.
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Setup Project To Work With Unity Remote - Unity Remote 4 allows you to easily test the game on a mobile device.
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Change Project To Build To Android vs iOS - This was a purely decision based on available hardware.
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Support Keyboard And Mobile Input Together When - When testing from the editor you'll now be able send command via the keyboard or mobile device. This makes testing more flexible.