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foundry-polmap's Issues

0% Opacity Bug

Heyo! I love this plugin, but I've come to an issue.

Since I need to have polmap turned off to check on the colors of the map I'm painting, I need to set the opacity of polmap to 0%. The problem arises when you switch from that scene to another and then return - the opacity sets itself back to 50%.

Hope it can be fixed easily and isn't much of a hassle.

Region Layers

Love this mod, makes maps more versatile. If possible, could you add the ability to add multiple layers? and be able to name them? Could be used for political regions, hazards, changes in regions to timeline.
Merp map attached showing multiple regions.
Capture22

Make the needed permission level configurable

This is a great little module, and looks like it'll be very handy for a West Marches-style hexcrawl, where the players are mapping out the terrain as they go. I can give them a blank map, and give them GM permissions, and they can colour hexes as they explore them.

But it would be even better if I didn't need to make them GMs, if I could let players or trusted players access the map controls directly.

I'll probably just fork this module and comment out the GM check, rather than implement the config myself, but I think it would be handy to have the configuration in the module.

Feature suggestion

You may have saved my entire hex-crawl campaign you amazing person, you! This is FABULOUS!!!
Do you have a donation thing somewhere so I can buy you a cup of coffee or something? I'm not kidding when I say this mod is going to save my campaign, and I'd like to express my appreciation!

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