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0.0 4.0 1.0 25.63 MB

C++ playground to try out implementing various game engine type things

CMake 0.37% C 19.88% Objective-C 0.45% C++ 79.22% GLSL 0.04% Lua 0.02%
opengl ecs bullet-physics game-development

blockhop's Introduction

BlockHop

Project made using the CLion IDE. Built using Mingw-w64 (posix threads)

Table of contents
Background
Models

Background

Was initially intended as a playground to get features I haven't done properly before working.

Feature Backend ECS Interface
Skeletal animation Completed, needs refactoring Working
SDF text rendering Completed Working
Sound Research Not Started
Physics engine BulletPhysics Working

Models

Models made using Blender and exported as .fbx.

Blender export settings

Main settings Geometry settings

Armature settings Animation settings

  • Take note of the icon/button next to scale under main settings, it will cause sizing issues if left on.

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