Comments (8)
I'll do some work in the other branches first
from go-raylib.
Are there plans to someday port over raygui with 3.7?
from go-raylib.
Raylib's ecology will support, raygui rres...
There are currently issues that need to be resolved.
The main thing is cgo after build, link use .o
, redefine error need to fix.
As soon as I can.
from go-raylib.
Raygui has been ported before...
But use of cgo build c source, i removed it...
The problem is what I said above.
from go-raylib.
@conifer-dev
now bindings ricons.h raygui.h in raylib 3.5
raylib 3.7 bindings coming soon
from go-raylib.
Raylib 3.7 are still have many bugs.
go-raylib branch 3.7 complete the binding.
from go-raylib.
main branch will keep 3.5 binding.
when almost bugs fixed, then update to the lastest version binding.
from go-raylib.
raylib 4.0 has been released
go-raylib will also be updated to 4.0 in the near future
Close this issue for now.
from go-raylib.
Related Issues (17)
- Can you add linux support ? HOT 3
- Different result in go and C function: LoadFontEx HOT 8
- Custom raylib build HOT 7
- possible memory leaks? HOT 3
- macOS warning - Implicit conversion of int to float HOT 5
- Trouble installing package HOT 3
- Running `go build` throws error HOT 5
- SIGSEGV LoadTextureFromImage HOT 4
- Can't go get go-raylib HOT 1
- PBR example doesn't work on Linux [upstream] HOT 4
- How do I use this as a dependency? HOT 8
- Why update raylib? HOT 3
- Error running gui examples on Windows 10 HOT 1
- Visual glitch until moving window MacOS HOT 8
- Latest commit won't compile on Linux HOT 5
- Convert `const unsigned char` to `[]byte`, not `string` HOT 8
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