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chuanqisun / spacemouse-anywhere Goto Github PK

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18.0 3.0 3.0 2.83 MB

Bring 3DConnexion SpaceMouse to more places on the web

License: MIT License

JavaScript 16.39% TypeScript 39.86% HTML 38.16% Dockerfile 1.34% Shell 1.80% CSS 2.46%
3dconnexion figma figma-plugin sketchup sketchup-extension spacemouse

spacemouse-anywhere's Introduction

SpaceMouse Anywhere

Bring your 3DConnexion SpaceMouse to your favorite web apps! See details for each app.

spacemouse-anywhere's People

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spacemouse-anywhere's Issues

After updating figma to app-108.1.0 - 3dconnexion began to work jerky

Hello, my friend!
Something terrible happened :(

After updating figma to app-108.1.0 - 3d began to work jerkily and was not possible to use.

I made a backup of app-107.1.0 and everything works fine in it, but I'm afraid that sooner or later I'll have to update.

Can make normal 3dconnexion work in app-108.1.0 or later

Thank you very much!

Plugin fails to connect

Incredibly stoked for this plugin, however it fails to connect. I don't see anything in the console that seems useful for debugging.

Screen Shot 2021-03-12 at 20 39 56

Minimizable interface

When I first wrote the plugin, I didn't know the size of the dialog can be changed. Given this new finding, I'd like to reduce the size of the dialog and expand its size only when on Preferences page.

Also, the visualization was filler for space. I plan to move it to the Preferences page.

UPDATE

Figma appears to impose a minimum window size requirement. This issue is blocked for that reason.

Thank you!

OMG! Thank you! It's not perfect, but DAMN close! Thank you!

Compatibility with Figma app 108.1

Hey, thanks for the helpful plugin!

It was working fine before i updated to figma app version 108.1 on Win10
(don't know exactly which app version i used before. I sometimes skip an update...)
Now, the control by the SpaceMouse is just stuttering - not useable.

Thanks for your effort!

Support inverting zoom

I tend to think of the Spacemouse handle as a handle on the model (or in this case, canvas). Thus pushing to the left moves the canvas to the left (effectively the same as scrolling right), and pulling the Spacemouse handle up moves the canvas closer (i.e. zooming in).

This is not possible currently, but should be relatively straightforward to implement as an “Invert zoom” setting (following the established paradigm). I may take this on if I find myself with some time, but that's not likely for a while.

Thanks for making this plugin regardless!

Invert the XYZ axes

Hello friend, thanks a lot for the plugin!
For some reason I cannot invert the XYZ axes in the joystick driver, I like the 3D mode, but the direction of the axes is not convenient for me :(
how can they be changed? Thank you so much!

Plugin is disabled when driver modal is closed

Awesome tool! The plugin works marvelously until I close the SpaceMouse Driver window, then it stops working. Is there a way to keep the plugin running in the background without having the driver window taking up space?

Question / Enhancement - rotation support in Figma prototype

Hi Chuanqisun,

I just installed this plugin without a SpaceMouse connected as I was curious to see your Figma integration. Also looked at the code a bit (even though I have not written a Figma plugin yet).

From my understanding your plugin is listening to scroll events and mapping them to the viewport when in Figma's design view ...is this correct?

I am thinking about a variation events where trigger transitions between frames in Figma's Prototype mode.

What events are communicated from the Spacemouse? And do you think this is in the realm of feasible within a Figma plugin?

Much appreciated,
Scott

Web component rewrite

The figma out-of-box plugin template uses a single file workflow. As this project gets more complicated, I plan to introduce a component based architecture. Currently considering a rewrite with lit-html and haunted.js.

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