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plm's Introduction

Programmer's Learning Machine (PLM)

The Programmer's Learning Machine (PLM) is a platform dedicated to computer programming education. This generic platform offers support to teachers for creating programming microworlds suitable to teaching courses. It features an integrated and graphical environment, providing a short feedback loop to students in order to improve the effectiveness of the autonomous learning process.

For more information, subscribe to our announcement mailing list (low trafic), and visit the PLM web site.

License

PLM is licensed under the GNU General Public License 3.

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

The documentation, tutorial and source code are intended as a community resource and you can basically use, copy and improve them however you want. Included works are subject to their respective licenses.

plm's People

Contributors

mquinson avatar oster avatar gianninou avatar jguepin avatar polux avatar fredmaranhao avatar fstengel avatar cedric-huguenin avatar aveius avatar jcb avatar mmorainville avatar greatwizard avatar ptitpoulpe avatar pemoreau avatar

Watchers

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