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dungeonfs's Issues

build err

Using

make deps
make

results in the following error

Building ...
cmd/dungeonfs/main.go:8:2: cannot find package "github.com/ChrisRx/dungeonfs/cmd/dungeonfs/command" in any of:
	/usr/lib/go/src/github.com/ChrisRx/dungeonfs/cmd/dungeonfs/command (from $GOROOT)
	/home/konstantinos/go/src/github.com/ChrisRx/dungeonfs/cmd/dungeonfs/command (from $GOPATH)
make: *** [Makefile:7: build] Error 1

probably because of the usage of remote import path as using

go get -u github.com/ChrisRx/dungeonfs

successfully builds a binary at $GOPATH/bin which though doesn't work.

another Build issue

stephen@developer:~/gitwork/dungeonfs$ make deps

golang.org/x/sys/unix

../../gocode/src/golang.org/x/sys/unix/asm_linux_amd64.s:8 6a: No such file or directory: textflag.h
Makefile:10: recipe for target 'deps' failed
make: *** [deps] Error 2

stephen@developer:~/gitwork/dungeonfs$ apt-file search textflag.h
golang-src: /usr/share/go/src/cmd/ld/textflag.h

stephen@developer:~/gitwork/dungeonfs$ sudo apt-get install golang-src
Reading package lists... Done
Building dependency tree
Reading state information... Done
golang-src is already the newest version.
golang-src set to manually installed.
The following packages were automatically installed and are no longer required:
gdbserver libasn1-8-heimdal libgssapi3-heimdal libhcrypto4-heimdal
libheimbase1-heimdal libheimntlm0-heimdal libhx509-5-heimdal
libkrb5-26-heimdal libroken18-heimdal libwind0-heimdal
Use 'apt-get autoremove' to remove them.
0 upgraded, 0 newly installed, 0 to remove and 265 not upgraded.

stephen@developer:~/gitwork/dungeonfs$ make deps

golang.org/x/sys/unix

../../gocode/src/golang.org/x/sys/unix/asm_linux_amd64.s:8 6a: No such file or directory: textflag.h
Makefile:10: recipe for target 'deps' failed
make: *** [deps] Error 2

This is on debian 8 jessie amd64

What are the requirements?

I'm running Ubuntu 16.04 and I installed the golang package. When I use the instructions in the README I get

$ go get github.com/ChrisRx/dungeonfs...        
package github.com/ChrisRx/dungeonfs...: cannot expand ... in "github.com/ChrisRx/dungeonfs..."

Am I missing a required package?

Other players?

Is it possible to "meet" other players? I assume that fuseFS will work locally but I was wondering about that.

SIGSEGV on execute

I can't execute dungeonfs.
Compiling (go get -u -v "git://github.com/ChrisRx/dungeonfs.git/...") went well. But as soon as I execute dungeonfs mount -d /tmp/dungeon/ I get

panic: runtime error: invalid memory address or nil pointer dereference
[signal SIGSEGV: segmentation violation code=0x1 addr=0x0 pc=0x7d5833]

goroutine 1 [running]:
github.com/ChrisRx/dungeonfs/cmd/dungeonfs/command.runMountCommand(0xc420098b40, 0xc4200cee80, 0x1, 0x2)
	/tmp/yaourt-tmp-tilman/aur-dungeonfs/src/go/src/github.com/ChrisRx/dungeonfs/cmd/dungeonfs/command/mount.go:53 +0x713
github.com/spf13/cobra.(*Command).execute(0xc420098b40, 0xc4200cece0, 0x2, 0x2, 0xc420098b40, 0xc4200cece0)
	/tmp/yaourt-tmp-tilman/aur-dungeonfs/src/go/src/github.com/spf13/cobra/command.go:647 +0x234
github.com/spf13/cobra.(*Command).ExecuteC(0xaf98e0, 0xc4200edf78, 0x0, 0xc420098d80)
	/tmp/yaourt-tmp-tilman/aur-dungeonfs/src/go/src/github.com/spf13/cobra/command.go:733 +0x339
github.com/spf13/cobra.(*Command).Execute(0xaf98e0, 0xc4200edf68, 0x2)
	/tmp/yaourt-tmp-tilman/aur-dungeonfs/src/go/src/github.com/spf13/cobra/command.go:692 +0x2b
main.main()
	/tmp/yaourt-tmp-tilman/aur-dungeonfs/src/go/src/github.com/ChrisRx/dungeonfs/cmd/dungeonfs/main.go:21 +0x95

OS: Arch Linux x64
Go: go1.8.1

Is it possible to create multiple routes to the same room?

I'd like to make a more advanced dungeon and I wonder how it is possible to create multiple routes to a room.

As a directory structure I would create something like this:

.
└── room1
    └── room2
        ├── room3
        │   └── room4
        │       └── room5
        │           ├── room2 -> ../../..
        │           └── room6
        └── room5 -> room3/room4/room5

where room1/room2/room5 is a symbolic link to room1/room2/room3/room4/room5 and room1/room2/room3/room4/room5/room2 is a symlink to room1/room2.

I tried to define this dungeon with the following yaml:

dir:Root:
  description: "A poorly lit hallway proceeds you to the north."
  adjacent:
    - room1
  contains:
    - README
dir:room1:
  description: "you're in room 1"
  adjacent:
    - room2
dir:room2:
  description: "you're in room 2"
  adjacent:
    - room3
    - room5
dir:room3:
  description: "you're in room 3"
  adjacent:
    - room4
dir:room4:
  description: "you're in room 4"
  adjacent:
    - room5
dir:room5:
  description: "you're in room 5"
  adjacent:
    - room2
    - room4
    - room6
dir:room6:
  description: "you're in room 6!"
  adjacent:
    - room5

I know this creates a loop, but makes it possible to write not so linear games. I seems that a room structure like this results an infinite loop in the code as my CPU load jumped to 100% when I tried to mount this test level.

Could you add some Motivation to the main readme?

Hello there,

Do you think it may be possible to add some motivation to the main readme as to why the project was started? It may perhaps be of interest to some people who may find it.

Thanks for reading!

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