This is a project exploring OOP and MVC with Javascript. Why? I am not sure but I am going with it.
- Player
- Score / exp unlocks new levels
- Store
- Local storage
- Styling
- Level Play
- Go back
- Level Select
- Locked levels?
- More levels
- Pass in bomb locations?
- Cell
- Cell / CellData base class?
- Treasure chest?
- Mines give damage? Player health
- Upgrades
- Game ends
- Playing on mobile??????
- SVG paths on Github Pages
- Kinda fixed