cesarmiquel / moojelly Goto Github PK
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Automatically exported from code.google.com/p/moojelly
What steps will reproduce the problem?
renew table ocx
What is the expected output? What do you see instead?
table ocx is outdated
What version of the product are you using? On what operating system?
1.02b
Please provide any additional information below.
wont work.
Original issue reported on code.google.com by [email protected]
on 6 Nov 2010 at 7:46
*Warning* - Block-map to large. Increase of overall horizontal detail. will
probably generate corrupted ROM.
plz help !
level medifé :
http://www.megaupload.com/?d=Y7PY5FHG
Original issue reported on code.google.com by [email protected]
on 27 Nov 2010 at 3:38
What steps will reproduce the problem?
1. When i open the program, i get this message:
[12:18:07 ìì] - Log: Started
[12:18:07 ìì] - Log: Patching log started
[12:18:07 ìì] - *ERROR* - Path not found [76] Caught in: 'Loading ROM'
[12:18:07 ìì] - *Warning* - Clearing AutoLoad
[12:18:10 ìì] - Registration: Validating...
[12:18:10 ìì] - Registration: Passed (with 280 point margin)
2. When i try to open mario 2, the program crashes.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
I'm using 1.0.1 version of the program, at windos xp service pack 2
Please provide any additional information below.
Wario land opens, without any problems.
Original issue reported on code.google.com by [email protected]
on 8 Jan 2009 at 10:35
What steps will reproduce the problem?
export block map
error?
file not found, moojelly closes
hmm I messed something up while moving everything around!
Original issue reported on code.google.com by [email protected]
on 20 Feb 2010 at 7:49
What steps will reproduce the problem?
If you start the program with a SML3 rom loaded, then load a SML2 rom,
What is the expected output? What do you see instead?
sprites won't re-enable
Fix:
until you restart the program.
Original issue reported on code.google.com by [email protected]
on 20 Jan 2009 at 10:11
What steps will reproduce the problem?
patch
What is the expected output? What do you see instead?
patched rom should be in the location of the original rom
Please use labels and text to provide additional information.
Original issue reported on code.google.com by [email protected]
on 20 Feb 2010 at 7:44
Microsoft Clip Organizer attamepts to open mpf files if they are double
clicked. Mpfs are apparently associated with Microsoft Office.
Original issue reported on code.google.com by [email protected]
on 19 Jan 2009 at 10:51
Attachments:
If I click on the shortcut on my desktop, it will always give me the error:
"Failed to load control 'CommonDialog' from COMDLG32.OCX. Your version of
COMDLG32.OCX may be outdated. Make sure you are using the version of the
control that was provided with your application."
I used the current version (I guess) MooJelly 1.0.2b - Complete.
And I don't know if this problem on causes on Vista, because I'm using Vista
and I can't find a solution on the internet.
I just don't know what to do :(
Original issue reported on code.google.com by [email protected]
on 6 Feb 2010 at 9:07
if i make an invisible block and have something pop out of it(be it items
or money), nothing will pop out unless i am big mario. what would that be
a flaw with?
Original issue reported on code.google.com by [email protected]
on 21 Jan 2009 at 3:53
What is the expected output? What do you see instead?
Many A's in challenge key:
"...AIAkAbAAAAAD..."
What version of the product are you using? On what operating system?
User hasn't said.
Please provide any additional information below.
Chinese/Japanese/other - right to left may effect challenge key generation.
Original issue reported on code.google.com by [email protected]
on 10 Jan 2009 at 11:07
What steps will reproduce the problem?
load one of the previously working levels, then patch it, then play it
What is the expected output? What do you see instead?
used to work, now whitescreens
will repair this when I get back home from traveling, promise!
Original issue reported on code.google.com by [email protected]
on 20 Feb 2010 at 7:42
What steps will reproduce the problem?
"When I try to load my Super Mario Land 2 ROM, I get the following error
message: 'ERROR INI: Sorry, working on adding hex' "
"Once that error message pops up, the program automatically closes down, so
no, it doesn't load. Any suggestions for this?"
Original issue reported on code.google.com by [email protected]
on 10 Jan 2009 at 11:10
horizontal block fill are abnormally sluggish but it works in the end
Original issue reported on code.google.com by [email protected]
on 20 Jan 2009 at 10:13
What steps will reproduce the problem?
1. save an export to the same name as an other export.
What do you see instead?
corrupted file. loads badly / crashes moojelly.
Original issue reported on code.google.com by [email protected]
on 5 Jan 2009 at 12:11
What steps will reproduce the problem?
File -> Import. (block data)
What is the expected output? What do you see instead?
The block data should become that of the saved level, instead, nothing changes.
What version of the product are you using? On what operating system?
Windows XP Moojelly 1.0.2
Original issue reported on code.google.com by [email protected]
on 1 Jan 2011 at 9:58
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