Yes, I can help you with that. Here's a basic guide on how to create a multiplayer React game using Croquet.io:
-
Initialize Your Project:
- Start by creating a new React project using
create-react-app
or your preferred method. - Install the Croquet React bindings:
npm install @croquet/react
.
- Start by creating a new React project using
-
Setup Croquet:
- Obtain an API key from Croquet.io and save it.
- Create a
.env.local
file and add your Croquet API key:REACT_APP_CROQUET_API_KEY=your_croquet_api_key_here
-
Create the Model:
- Define the model of your game. For a simple example, let’s create a shared counter.
// src/models/CounterModel.js import { Model } from "@croquet/croquet"; export default class CounterModel extends Model { init() { this.counter = 0; } increment() { this.counter += 1; this.publish(this.id, "counterChanged", this.counter); } } CounterModel.register("CounterModel");
-
Create the View:
- Create a view that interacts with the model.
// src/components/CounterView.js import React from "react"; import { useModelRoot, usePublish, useSubscribe } from "@croquet/react"; import CounterModel from "../models/CounterModel"; const CounterView = () => { const model = useModelRoot(CounterModel); const publish = usePublish(); useSubscribe(model, model.id, "counterChanged", (newCounter) => { console.log(`Counter changed: ${newCounter}`); }); return ( <div> <h1>Counter: {model.counter}</h1> <button> publish(model.id, "increment")}>Increment</button> </div> ); }; export default CounterView;
-
Setup CroquetRoot:
- Wrap your application with
CroquetRoot
and provide the necessary configuration.
// src/components/SessionManager.js import React from "react"; import { CroquetRoot } from "@croquet/react"; import CounterModel from "../models/CounterModel"; import CounterView from "./CounterView"; const SessionManager = () => { return ( ); }; export default SessionManager;
- Wrap your application with
-
Render the Application:
- Finally, render the
SessionManager
component in your main application file.
// src/index.js import React from "react"; import ReactDOM from "react-dom"; import "./index.css"; import SessionManager from "./components/SessionManager"; ReactDOM.render( , document.getElementById("root") );
- Finally, render the
- CounterModel: This is the shared model that Croquet synchronizes across all clients. It contains the
counter
state and anincrement
method. - CounterView: This React component interacts with the shared model. It uses the
useModelRoot
hook to access the model andusePublish
to send events to the model. - SessionManager: This component sets up the Croquet session using
CroquetRoot
. It initializes the session with the provided API key, app ID, session name, and password, and renders theCounterView
component within the session context.
- Start your project with
npm start
oryarn start
. - Open multiple browser windows or tabs to see the counter synchronized across all instances.
This is a basic example to get you started. Depending on your game requirements, you'll need to expand the model and view logic to handle more complex interactions and game states. The Croquet API documentation provides more details and advanced features to help you build robust multiplayer applications.