What do phases such as the below mean in your notes? Super curious.
types are just sorted by sum first, then in-game type sorting (check an herba or in-game pc box type search to see this order)
then listed with effects in 1, 3, 2 order
as far as dual/triple typings go
::assuming [grass, fighting, ghost]::
main type <= 280: 1, 3, 2 (grass, ghost, fighting)
main type > 280: 1, 1, 3 (grass, grass, fighting)
main type > 480: 1, 1, 1 (grass, grass, grass)
1 herba defaults to 2, 2, 1 but can be 2, 2, 2 with enough type points
2 herba defaults to 3, 3, 3 (this is 3, 3 minimum with no fillings)
Do these mean that, the type to power matching is something such as:
In this scenarios: main type <= 280: 1, 3, 2 (grass, ghost, fighting)
Grass: 30
Ghost: 20
Fire: 10
The main type is 30. Thus, it falls under the <=280 rule.
If the power was:
Encounter: 100
Humongo: 50
Teensy: 25
The matching would be:
Encounter: Grass (1st biggest)
Humongo: Fire (3rd biggest)
Teensy: Ghost (2nd biggest)
😅 Just curiosity, not quite understanding these references of 1-3-2, and 3-1-1 and 2-2-1 rules I am seeing around your notes. So curious how the logic works, and also, thanks for doing an amazing job on all of this.