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Sample implementation of an application using KinectFusionLib

Home Page: https://www.christian-diller.de/projects/kinectfusionlib/

License: MIT License

CMake 2.59% C++ 96.58% C 0.83%

kinectfusionapp's Introduction

KinectFusionApp

This is a sample application using the KinectFusionLib. It implements cameras (for data acquisition from recordings as well as from a live depth sensor) as data sources. The resulting fused volume can then be exported into a pointcloud or a dense surface mesh.

Dependencies

  • GCC 5 as higher versions don't work with current nvcc (as of 2017).
  • CUDA 8.0 or higher. In order to provide real-time reconstruction, this library relies on graphics hardware. Running it exclusively on CPU is not possible.
  • OpenCV 3.0 or higher. This library heavily depends on the GPU features of OpenCV that have been refactored in the 3.0 release. Therefore, OpenCV 2 is not supported.
  • Eigen3 for efficient matrix and vector operations.
  • OpenNI2 for data acquisition with a live depth sensor.

Prerequisites

  • Adjust CUDA architecture: Set the CUDA architecture version to that of your graphics hardware
SET(CUDA_NVCC_FLAGS ${CUDA_NVCC_FLAGS};-O3 -gencode arch=compute_52,code=sm_52)

Tested with a nVidia GeForce 970, compute capability 5.2, maxwell architecture

  • Set custom opencv path (if built from source):
SET("OpenCV_DIR" "/opt/opencv/usr/local/share/OpenCV")

Usage

Setup the data sources in main.cpp. Then, start the application.

Use the following keys to perform actions:

  • 'p': Export all camera poses known so far
  • 'm': Export a dense surface mesh
  • ' ': Export nothing, just end the application
  • 'a': Save all available data

License

This library is licensed under MIT.

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