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Yutong Wang's Projects

learnopengl icon learnopengl

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

leetcode icon leetcode

LeetCode Solutions: A Record of My Problem Solving Journey.( leetcode题解,记录自己的leetcode解题之路。)

leetcodeanimation icon leetcodeanimation

Demonstrate all the questions on LeetCode in the form of animation.(用动画的形式呈现解LeetCode题目的思路)

lighttrack icon lighttrack

LightTrack: A Generic Framework for Online Top-Down Human Pose Tracking

lscm icon lscm

A C++ implementation of least squares conformal mapping

mathgeolib icon mathgeolib

A C++ library for linear algebra and geometry manipulation for computer graphics.

mediapipe icon mediapipe

MediaPipe is the simplest way for researchers and developers to build world-class ML solutions and applications for mobile, edge, cloud and the web.

memeproject icon memeproject

Dank Learning codebase, generate a meme from any image using AI. Uses a modified version of the Show and Tell image captioning network

mesh-cutter icon mesh-cutter

Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0

mesh-processing-library icon mesh-processing-library

C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998

mesh2sdf icon mesh2sdf

Converts an input mesh to a signed distance field (SDF)

meshcut_python3 icon meshcut_python3

Python 3D mesh planar cross-section with fixes for Python3 compatibility. Original Python2 repository at:

meshfix-v2.1 icon meshfix-v2.1

Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self-intersections, degenerate and non-manifold elements are all replaced with valid configurations.

meshlab icon meshlab

The open source mesh processing system

mocapnet icon mocapnet

We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the Human 3.6 Million (H3.6M) dataset compared to the baseline method (MocapNET) while maintaining real-time performance

nerfmeshes icon nerfmeshes

A pipeline to reconstruct 3d meshes based on Neural Radiance Fields

nerf_unity icon nerf_unity

Unity project for nerf_pl (Neural Radiance Fields)

neural_physcap_demo icon neural_physcap_demo

Demo code for "Neural PhysCap" Neural Monocular 3D Human Motion Capture with Physical Awareness [SIGGRAPH 2021]

npybvh icon npybvh

Biovision Hierarchy (BVH) reader for python with numpy pose output

opencloth icon opencloth

A collection of source codes implementing cloth simulation algorithms in OpenGL

paddlevideo icon paddlevideo

基于模块化的设计,提供丰富的视频算法实现、产业级的视频算法优化与应用,包括安防、体育、互联网、媒体等行业的动作定位与识别、行为分析、智能封面、视频标注、视频打标签等,涵盖动作识别与视频分类、动作定位、动作检测、多模态文本视频检索等技术。

pbrtbook icon pbrtbook

pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation

photo2cartoon icon photo2cartoon

人像卡通化探索项目 (photo-to-cartoon translation project)

pinocchio icon pinocchio

The pinocchio auto-rigging / weighting tool - modification

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