Caitlin Wilks's Projects
a simple node endpoint for mopidy... semi-private, ignore me
my rust vimrc
a haskell hmatrix-based feed-forward neural net trainer and solver - really simple layered nets with backpropogation and gradient descent, implemented using matrices
An emulation of NTSC RF signal encoding and decoding, for cool visual effects
observer pattern (sigslot style) library for C++11 (old but preserved for posterity)
simple youtube discord bot
A simple goal oriented action planning (GOAP) implementating in C++ - it's probably bad, but it might be useful
cad files for a gameboy-shaped (but massive) ps2 portable
a little haskell raytracer I wrote to see what it would be like to write one in haskell
Real time mesh slicing demo - Visual Studio 2012/Win32
my website at rena.talkhaus.com
haskell irc bot that can fire missiles - includes a usermode driver for the usb missile launcher as a lambdabot module
a search engine for talkhaus sites
An experimental 2D shadow system that casts rays through the depth buffer in a pixel shader
SharpDX GitHub Repository
GLSL interface block memory, layed-out according to the std140 convention, represented as Rust structs.
A simple subtracting synthesizer I'm working on..
the source code for talkhausfansubs.talkhaus.com
JavaScript 3D Library.
C++ path tracer
A rust ray tracer (wip)
My haskell reactive-banana/lambdacube game/rendering playground with fast minecraft-style terrain generation and rendering