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Hi there 👋

My name is Caitlin and I'm a senior engineer from the UK.

A few of my specialities are:

  • Rust, C++, C#, Haskell (but I'm known for being able to use just about any language :P)
  • High performance applications such as 3d graphics, GIS and data processing
  • Docker and microservices architectures

I'm also a game developer in my spare time, (and anything else I think of! check out my repositories page 😉), and love figuring out how to build new things.

I have a github organization I use to (somewhat unsuccessfully) stop my repositories list from getting out of control: https://github.com/catchouli-old

See https://cat.bio/ for my full profile 👍

Catchouli's github stats

Caitlin Wilks's Projects

-folio icon -folio

A simple Jekyll theme for showcasing your work, emphasis on whitespace, transparency, and helvetica.

acun3d icon acun3d

A C++ 3D software renderer supporting phong shading, MD2 loading and animation

cat.bio icon cat.bio

The source code and build system for my personal/portfolio site cat.bio

chicken-cam icon chicken-cam

The "source code" to https://chicken-cam.talkhaus.com/

coment icon coment

A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)

dreamfield icon dreamfield

A ps1-aesthetic 3D first-person RPG I'm making in Rust, see twitter for screenshots

dreamfield-template icon dreamfield-template

A template for using the ps1-style rendering engine I made for 'dreamfield' to make a game

everything.raocow icon everything.raocow

The source code for version 3 of http://raocow.com/. A community-categorisable catalog of youtube videos from a specified set of channels

flatlight icon flatlight

A C++ / SDL 2D Lighting demo with attenuation (falloff) - VS2013

galaxy icon galaxy

A simple (and messy) galaxy and gravity simulator in rust

haskell_pixeldraw icon haskell_pixeldraw

An example of how to do pixel manipulation in haskell and draw it to a window

hasteroids icon hasteroids

A haskell clone of asteroids that uses elerea functional reactive programming

hdoom icon hdoom

a very basic doom style raycasting in haskell - written quickly and very feature light

imagecategoriser icon imagecategoriser

A lightweight image categoriser written in python. Categorises images and stores a config file in the folder.

kingsfieldre icon kingsfieldre

King's Field (II) Reverse Engineering Tools and Documentation

kumo icon kumo

my c++ renderer playground - has a scenegraph abstraction, some volumetrics, some cuda, etc

learny icon learny

work in progress haskell web application for managing flash cards

logwatcher icon logwatcher

A fully dynamic IRC stats generator for irssi logfiles

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