Comments (1)
The values are specifically vehicle_data
.
It's not a bug that they aren't used by the "walk on" function, though it may be a good idea to extract the explosion data to main trap structure, remove it from vehicle data (keep do_explosion
, though - this would trigger the main explosion for vehicles), then have the explosion function use this new explosion data field.
from cataclysm-bn.
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from cataclysm-bn.