Coder Social home page Coder Social logo

wcss's Introduction

Codeship Status for caseydierking/wcss


Winning Colors Splish Splash

The unofficial official GameOff Horse.

Check it out for yourself


Roadmap / Todo

Note: You can also check the "Issues" tab to see things that need to be done that are not on this list.

We are blown away at the response this project has received from Hacktoberfest. Thank you to all who have contributed thus far! We wanted to provide a roadmap for the vision we have for Winning Colors Splish Splash project.

Big Picture

The goal for this project is to learn more about open source and have fun along the way. Our vision for this project is to have a landing page where people can interact with the horse in various ways. This functionality exists today. He can "eat" an apple or carrots. The user can clean up his messes. The user can also decided what the weather is in "Straw Town".

Our future path and vision is to have the horse playable as a 2D character in a javascript web game. We want to include a fun and intriguing story-line. We don't know exactly where this will go yet but with the power of open source, we can't wait to find out.

Our goal is to turn this project into a game for GameOff.

Phase 1

Start Page

  • Landing page where user can interact with horse in different ways.
  • Soundtrack
  • Add weather options
  • Turn horse into SVG
  • Dark Mode / Light Mode based on time of day
  • Horse interacts with you by winking when you hit "spacebar"
  • Give the horse rainboots during the "rainy weather" mode
  • Give the horse a scarf and hat for "winter weather" mode
  • Have the horse neigh when given any of the fruits/veggies
  • Give the horse the ability to eat some hay

Phase 2

Single pane game - foundation

  • Create a clever way to switch between game mode and start page. Make it feel like entering a game.
  • Create a 2D canvas where the horse can move around.
  • You can control the horse via arrow buttons
  • Make the horse trot/gallop with the arrow buttons
  • Generate random apples on the canvas for the horse to pick up and eat
  • Add a fenced area onto the canvas where the horse can "live".
  • Make constraints where items or the horse are contained within the canvas
  • Add some bushes and trees to the map / Generate a map layout of the canvas

Phase 3

Expanding game to multiple quadrants

  • Add 4 quadrants to each side of the standard canvas size and add constraints to the edges of those quadrants.
  • Add path between quadrants so you can visit each quadrant
  • Add constraints to the horse and items so they never overlap each other. Example: Horse shouldn't be able to walk over trees or fences.
  • Populate quadrants with objects. Here is an image to reference for a visual.

Phase 4

Storyline Creation

  • TBD

Phase 5

Server Side Functionality Implementation

  • TBD

Checkbox Tip: Do add 'x' in square brackets to show the checkbox. eg. [x]

Contribution

Please check out our Contribution Guide for more information on getting started.

wcss's People

Contributors

adsingh14 avatar antonlopez avatar arjohnston avatar axilleas avatar carlacentenor avatar caseydierking avatar crisner avatar crownedpigeon avatar daviddeejjames avatar eitudla avatar enzome avatar florianludwig avatar harrymilnes avatar harshalitalele avatar hazelmoth avatar hiby90hou avatar jimbo8098 avatar jmhobbs avatar kenante avatar michaelney avatar nmt avatar sammagee avatar singleparadox avatar thalaeg avatar tomaszwychocki avatar toshitapandey avatar whitneyrosenberg avatar winniehell avatar ynn1k avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar

wcss's Issues

Deployment to Heroku Not working

Deployment to heroku isn't working as expected. It deploys correctly, but on heroku's end we get the error.

Forbidden
You don't have permission to access / on this server

See readme for link to heroku site. I suspect this has to do with where the composer file is and it's not setting permissions correctly for the public/ directory.

Outstanding merge issue

There's an outstanding merge issue, the changes between the current branch and the conflicted branch are formatting related.

Integrate gulp into this project

Would like to open this up for discussion but Iโ€™m interested in integrating gulp for wcss.

Would like to use it for auto minifying css and js. Also would like to utilize livereload functionality.

Open to other ideas.

Contribution install and run

I would be nice to have documentation about running the project, I know this is a static project for now, but it will probably grow and maybe you would use webpack or more libraries (live reloading, etc). With this PR you would only need to install the dependencies npm install and npm start to start the app, then it would be exposed on localhost:8080

Fix/Improve sprite animation

When you click "Let's Play a Game" it activates the mini game functionality. You can then move the horse around with arrow keys.

Currently its buggy and blinks quite a bit. Would be great if someone could take a look at the animation and make it more fluid.

Add weather to the horse

You can add sounds, more pictures/icons. Preferably a way to trigger something (like a thunder storm). We want to keep the default soundtrack when no weather is occurring.

Brushing the horse needs an animation

There used to be an animation, but it appears that it is gone or doesn't work. I would check to see if the other "active" file is still there or not first. Basically, on the mouse click down we want the brush to have longer bristles and on the click up we want them to go back to short...
Or do it the other way around. You decide what looks best!

Make the horse move with arrow keys

Animate the horse movement (doesn't have to be pretty!) and have the screen move in the background (2D) when the user presses different arrow keys!

Compile a list of images that match the theme

We're going to want to implement different items in the world. Think things like: bush, grass, stable, hay, fence, saddle, etc...

These would be items the horse can interact with within the world. See project for this.

Utilize Animate.css to add some nice animations to toolbar click

I recently added animate.css to the project. I started working on this, but then decided it would be a good first issue for someone.

If you go to the javascript file, you can see that i've commented out
// el.classList.remove('animated'); //el.classList.remove('tada');``

What would be great is if when you clicked any of the buttons on the toolbar it would animate by adding the css classes "animated" and "tada". It should also work on the "dark mode" button as well. You'll notice that this is handled a little bit differently currently in the code.

Animate.css is already included in the project, so all you'd really need to do is make it work in the JS.

Contribute New Ideas

This would be a great first time issue for someone.
What we really need is is someone to add a file to the root directory and come up with some fun and ridiculous ideas to add to this project.

We will comb through those ideas and add them as issues to be done. We'll accept pull requests for this file though to have a long running list of ideas.

Make it look like horse is walking left or right

Due to a recent contribution, we have a left and right sprite kit that was added for the horse. It would be cool to have the horse animate and give the impression of walking left when holding the "left" arrow key. Similarly, it would be great to have the horse walk right when holding the "right" arrow key.

Make the site responsive

With many of the changes from hacktoberfest, the site is really coming along. With these new changes though, it's starting to break when viewed on mobile. Think of the scenario.... you are out with your friends and you want to share this new encouraging website with all your peers. Currently, we can't do that.

We would like to think through how to make the toolbar work on mobile so you can do all of the same actions on your phone. This will impact other areas like the recent pull request #30 where it looks for the relative position of the horses mouth.

tl,dr; Make the site more responsive than it is now. Toolbar should scale below image and be usable.

Have the horse randomly poop

Just a small poop randomly. This will be part of a bigger project to keep track of how many items the horse eats relative to the poop.

Also, we want the pitchfork to eventually clean up the poop.

Track how many items have been fed to horse

Need someone to look into how we can track how many items have been fed to the horse. This would setup some future things like being able to make the horse "poop" at a certain interval depending on how much food he has eaten.

Anyone have any ideas how we could do this and not only track it client side? Would like a global count.

Different cursor icons should be added

Buttons should be added somewhere to switch between different cursors. Example: Pitchfork or Hay.

Bonus points if soundbites accompany them and you can interact with the horse.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.