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websocket

WebSocket server on C++ & libevent

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websocket's Issues

Memory Leak in demo

Here is a valgrind snippet

==10036== 3,824 (1,072 direct, 2,752 indirect) bytes in 2 blocks are definitely lost in loss record 16 of 16
==10036==    at 0x4C2CC70: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==10036==    by 0x4E52DA0: bufferevent_socket_new (bufferevent_sock.c:354)
==10036==    by 0x4020C1: listencb(evconnlistener*, int, sockaddr*, int, void*) (demo.cpp:41)
==10036==    by 0x4E6082E: listener_read_cb (listener.c:418)
==10036==    by 0x4E58538: event_persist_closure (event.c:1580)
==10036==    by 0x4E58538: event_process_active_single_queue (event.c:1639)
==10036==    by 0x4E58DEE: event_process_active (event.c:1738)
==10036==    by 0x4E58DEE: event_base_loop (event.c:1961)
==10036==    by 0x4022A6: main (demo.cpp:78)

send_a_frame

connection.cpp
send_a_frame function
the function of bufferevent_write return value is 0 or -1
fb->len is the real data length

so the return value always is -1

关于websocket 握手中 禁止EV_READ选项

哈喽, 我想问一下, 在websocket握手的时候,禁用调用libevent 的EV_READ选项, 如果这个时候客户端断掉连接, 应该不能及时的关闭掉连接, 并且 bufferevent_write向一个关闭的fd去写,也是不会触发异常的,这样连接对应的bufferevent是不是就释放不掉了呢?

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