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multitouch interaction
first off all, I learned a lot of webgl and threejs while I read your code, thenks therefore.
Actually I try to integrate multitouch interaction to draw the particles with 2-3 fingers. maybe you can give me a tip on which places I can best integrate this.
any ideas on how to migrate this to R3F / React Three Fiber ?
Help Required
I'm New to Web development, Can you help me, how can I run this in local-host.
Thanks
Not mobile frinedly
Testted the deme URL on Android 11 suing Chrome as a browser...
It wasn't response and the touching effect doesnt match where the finder is placed on the screen
If you could advise, on how to reolsve I can try it and then open a PR accordingly.
Inverted Particles
I'm just curious as to how you would approach inverting the particles so that you discard particles that are lighter than a certain threshold, so as to use this on a light background as opposed to a dark background.
I'm still really new to this, any help would be greatly appreciated!
failed to run the code
code has been deprecated for nodjs v18 and npm v9
Demo link is not working
The Demo link http://tympanus.net/Development/.../ provided is not working.
Removing Control Panel
I'm really new to WebGL and this stuff so I'm having a hard time removing the control panel. Can someone please guide me, which files/code I need to remove to completely remove the control panel.
Please help me @brunoimbrizi
Demo not working
When I try to access the demo I get the following errors in console (Firefox 96.0.3 (64-bit));
THREE.WebGLRenderer: Error creating WebGL context. index.73f6680635ea0c7249d7.js:13:357916
Uncaught TypeError: t is null index.73f6680635ea0c7249d7.js:13:358974
Any ideas how I can fix? Cheers
###renderer ERROR
#small issue with renderer ๐
This is a deprecated version. it brought an ERROR!
thus the solution was to change renderer to render (vscode 2022)
however,
renderer may work on older versions or other IDE(s).:smirk:
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