Coder Social home page Coder Social logo

eglot's Introduction

Build status GNU ELPA MELPA

M-x Eglot

Emacs Polyglot is the Emacs LSP client that stays out of your way:

Get stable GNU ELPA version

Just type M-x package-install RET eglot RET into Emacs 26.3+.

Now find some source file, any source file, and type M-x eglot.

That's it. If you're lucky, this guesses the LSP program to start for the language you're using. Otherwise, it prompts you to enter one.

Eglot is now in Emacs's core! Upcoming Emacs 29 will have M-x eglot built-in.

The recommended way to try out the latest Eglot and experiment with changes is to compile Emacs yourself.

From a development perspective, moving to core allows us to work on Eglot in tandem with other related packages already in Emacs, such as Flymake, ElDoc, Xref, Project.

This means adding or tweaking an Emacs LSP feature is a matter of submitting a single patch targetting multiple relevant packages, not just Eglot.

These :core packages (Eglot included) are then released periodically to GNU ELPA, so users of other Emacs's versions can get them via M-x package-install.

Status of this GitHub repository

This repository is not the development upstream anymore, but it's not dead (yet):

Connecting to a server

These are just some of the servers that M-x eglot can work out of the box. The full list can be consulted in the eglot-server-programs variable, where you can easily add your own servers.

Obligatory animated gif section

Completion

eglot-completions

The animation shows company-mode presenting the completion candidates to the user, but Eglot works with the built-in completion-at-point function as well, which is usually bound to C-M-i.

Snippet completion

eglot-snippets-on-completion

Eglot provides template based completion if the server supports snippet completion and yasnippet is enabled before Eglot connects to the server. The animation shows company-mode, but completion-at-point also works with snippets.

Diagnostics

eglot-diagnostics

Eglot relays the diagnostics information received from the LSP server to Emacs's Flymake, which annotates/underlines the problematic parts of the buffer. The information is shared with the ElDoc system, meaning that the commands eldoc and eldoc-doc-buffer (the latter bound to C-h-. for convenience) show diagnostics along with other documentation under point.

Flymake provides other convenient ways to view and manage diagnostic errors. These are described in its manual.

When Eglot manages a buffer, it disables pre-existing Flymake backends. See variable eglot-stay-out-of to change that.

Code Actions

eglot-code-actions

The LSP server may provide code actions, for example, to fix a diagnostic error or to suggest refactoring edits. The commands are frequently associating with Flymake diagnostic annotations, so that left-clicking them shows a menu. Additionally, the command eglot-code-actions asks the server for any code spanning a given region.

Sometimes, these code actions are initiated by the server. See eglot-confirm-server-initiated-edits to control that behaviour.

Hover on symbol /function signature

eglot-hover-on-symbol

Here, too, the LSP server's view of a given symbol or function signature is relayed to the ElDoc system. The commands eldoc and eldoc-doc-buffer commands access that information.

There are customization variables to help adjust ElDoc's liberal use of the lower "echo area", among other options. If you still find the solicitous nature of this LSP feature too distracing, you can use eglot-ignored-server-capabilities to turn it off.

Rename

eglot-rename

Type M-x eglot-rename RET to rename the symbol at point.

Find definition

eglot-xref-find-definition

To jump to the definition of a symbol, use the built-in xref-find-definitions command, which is bound to M-..

Find references

eglot-xref-find-references

Eglot here relies on Emacs' built-in functionality as well. xref-find-references is bound to M-?. Additionally, Eglot provides the following similar commands: eglot-find-declaration, eglot-find-implementation, eglot-find-typeDefinition.

Historical differences to lsp-mode.el

Around May 2018, I wrote a comparison of Eglot to lsp-mode.el, and was discussed with its then-maintainer. That mode has since been refactored/rewritten and now purports to support a lot of features that differentiated Eglot from it. It may now be very different or very similar to Eglot, or even sing with the birds in the trees, so go check it out. That said, here's the original comparison, which I will not be updating any more.

"Eglot is considerably less code and hassle than lsp-mode.el. In most cases, there's nothing to configure. It's a minimalist approach focused on user experience and performance.

User-visible differences:

  • The single most visible difference is the friendly entry point M-x eglot, not M-x eglot-<language>. Also, there are no eglot-<language> extra packages.

  • There's no "whitelisting" or "blacklisting" directories to languages. M-x eglot starts servers to handle file of a major mode inside a specific project, using Emacs's built-in project.el library to discover projects. Then it automatically detects current and future opened files under that project and syncs with server;

  • Easy way to quit/restart a server, just middle/right click on the connection name;

  • Pretty interactive mode-line section for live tracking of server communication;

  • Automatically restarts frequently crashing servers;

  • Slow-to-start servers start asynchronously in the background;

  • Server-initiated edits are confirmed with the user;

  • Diagnostics work out-of-the-box (no flycheck.el needed);

  • Smoother/more responsive (read below).

Under the hood:

  • Message parser is much simpler.
  • Defers signature requests like textDocument/hover until server is ready.
  • Sends textDocument/didChange for groups of edits, not one per each tiny change.
  • Easier to read and maintain elisp. Yeah I know, very subjective, so judge for yourself.
  • Doesn't require anything other than Emacs, but will automatically upgrade to work with stuff outside Emacs, like company, markdown-mode, if you happen to have these installed.
  • Has automated tests that check against actual LSP servers."

Copyright Assignment

Eglot is subject to the same copyright assignment policy as GNU Emacs.

Any legally significant contributions can only be merged after the author has completed their paperwork. Please ask for the request form, and we'll send it to you.

eglot's People

Contributors

astoff avatar athas avatar cybershadow avatar dandavison avatar edkolev avatar fbergroth avatar ilohmar avatar jabranham avatar jaelsasser avatar jgarte avatar jimporter avatar joaotavora avatar juergenhoetzel avatar leungbk avatar manuel-uberti avatar marsam avatar meqif avatar mkcms avatar mohkale avatar muffinmad avatar nemethf avatar purcell avatar sfllaw avatar skangas avatar ssnnoo avatar stephe-ada-guru avatar theothornhill avatar trittweiler avatar whatacold avatar xuchunyang avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.