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gamedevelopmentstudio's Issues

Fan can only blow left

Ethan: "I can't change the direction of my fan" when Austin was heading left into the endZone. In such cases, a left-only blowing fan is pretty useless

Basic Enemies

Create a simple enemy and the framework to create more enemies.

Make respawning module

I could not figure out a good way to make obstacles (not placed by cursor player but native to stage i.e mines, blocks) respawn after being destroyed.

Bouncing on bomb explosions shouldn't be possible

It is possible to jump on a bomb's explosion and bounce on it, as it doesn't push the player as hard when the player falls on the explosion. Also, the player take multiple instances of the bomb damage if it touches the explosion multiple times.

Probably fix this by only allowing each bomb to hit the player once, and adjust force of explosion to ignore gravity.

Visual notifier for <not enough energy>

A lot of players spammed as P2 when they played. The game should tell them when they don't have enough energy.

Either gray out options that P2 can't afford, or have a visual notifier that rejects their request, like highlighting the energy bar or something along those lines. (could add audible notifiers later)

Energy Notifier for P1

P1's energy bar should be red (or something) indicating he doesn't have enough energy to use any abilities atm

Can't tell which way P1 is facing.

Based on feedback today. Important for attacking and movement in general. Immediately fixed with the introduction of sprite graphics.

Land mine?

One of the players today suggested a land mine as a power. We may or may not want to eventually implement this or some version of this.

Things get stuck to ceilings.

Jumping will correctly bounce off ceilings, but getting blown or pushed up will get P1 temporarily stuck to a ceiling; enemies who get attacked can also get stuck to ceilings.

"Game Start" Text Could be an opportunity

We could make the "Game Start" Text a means of telling a basic simple 1 Sentence story.

Something along the lines of "Will the Dark God Fall?" or something like that.

It could add some context to the game and make it seem pretty cool.

Fan animation/sprite/look

Need to be able to see the hitbox that it blows in, but without blocking everything else. Best case would be some sort of windy sprite/animation.

Make New Stages

Zubeck suggested that our game may be better if we hand tuned all of the stages instead of having them procedurely generated.

Either way most people said we should have more stages

beautifully show cost of powers

Get rid of number texts.
Hovering over powers should display a gray bar in the energy bar that shows how much it would cost.

Enemies fall through platforms...

For some reason, spawning multiple enemies on a platform underneath P1 causes them to fall through the ground to their deaths for no apparent reason. Very odd.

Audio

Music & sound effects

Get Aesthetic Sprites For Game

Textures:
Character --> make a qt girl looking at the momodora reference
Bomb/Nuke → cupcake (with a fuse)
Fan → maybe make the particle effects look like sprinkles?
Block → a block that matches the background a bit (maybe make thinner)
Enemies → pizza monsters (pizza with a face and legs)
I need to find a fucking background

Will add more if I think of more

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