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indie-cross-public's Issues

Can't Compile (please help)

i cant compile when i do lime test windows/lime build windows -release
here's what shows up when i try to compile
image
and yes i did download and installed everything i needed to

Teeny tiny question

What the fuck are the tools that are gitignored, I'm quite intrigued to find out.

Fla Files

Is it possible you could Include the fla files because people including me would like to use em!

null object reference

in the official build on gamejolt im getting null object reference when doing the nightmare songs i have unlocked
Screenshot (6) as you can see with the screenshot. my specs it not the problem, my specs are decent which i have a RTX 3060 and a R5 5600H. thought i should point this out.

awesome!1

awesome source code, I honestly love the effort put into this, great work honestly.

Third Strum Camo Success

I can imagine you intentionally made that third strumline code hard to find so that people couldn't easily port your mod to psych. But, if that was a full coincidence, I bet you'd suggest porting... Basically all of that source over to a psych mod, then sifting through to find the files where third strum resides, thus allowing for the files to be differentiated.

Flash Files

we need the flash files (or flas for short)

Compiling Issue

First I got the bink2dll, I just deleted it
Then the "Cannot execute git rev-parse HEAD. fatal: not a git repository (or any of the parent directories): .git", I deleted it too

Now I got this:

Error: Main.cpp
export\debug\windows\obj\include\openfl/events/ErrorEvent.h(51): error C2059: syntax error: 'constant'
export\debug\windows\obj\include\openfl/events/ErrorEvent.h(51): error C2238: unexpected tokens before ';'

compiling issues

how do i fix this lmao

source/MainMenuState.hx:261: characters 35-61 : Cannot execute git rev-parse HEAD. fatal: not a git repository (or any of the parent directories): .git
source/MainMenuState.hx:261: characters 35-61 : ...

i did not even touch anything either

Main.cpp error

how do I fix this:

Error: Main.cpp
include\openfl/events/ErrorEvent.h(51): error C2059: syntax error: 'constant'
include\openfl/events/ErrorEvent.h(51): error C2238: unexpected token(s) preceding ';'

Please fix this without removing any code.

Flas?

Well I know that they had to use AA to animate everything, so where are the flas?

Compiling errors in Main.cpp

I'm getting this error while I'm compiling causing it to completely stop the process and I'm just not sure what to do.

Error: Main.cpp
"include\openfl/events/ErrorEvent.h(51): error C2059: syntax error: 'constant'"
"include\openfl/events/ErrorEvent.h(51): error C2238: unexpected token(s) preceding ';'"

Thanks.

cant compile bink2dll

Could not find asset path "tools/Bink2DLL/"

this is the error i get when i try lime build windows.
idk why
i installed the libraries.

add sex

hey i know you work on todd fnf modd just like me
but
can you add sex to this mod please.................

this error

  • src/flixel/util/_FlxSignal/Macro.cpp
    Error: Main.cpp
    include\openfl/events/ErrorEvent.h(50): error C2059: syntax error: 'constant'
    include\openfl/events/ErrorEvent.h(50): error C2238: unexpected token(s) preceding ';'

Compiling Issue

When Compiling, without even touching the code:

"source/MainMenuState.hx:262: characters 35-61 : Cannot execute git rev-parse HEAD. fatal: not a git repository (or any of the parent directories): .git"

"source/MainMenuState.hx:262: characters 35-61 :source/GameJolt.hx:59: characters 22-28 : Type not found : GJKeys"

what is Bink2DLL

Documents\Indie-Cross-Public>lime test windows
Error: Could not find asset path "tools/Bink2DLL/"

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