Brian Peek's Projects
Samples using Azure Services with MonoGame
Azure SDKs for use with Unreal Engine
Code samples and images from the Coding4Fun book
Sample 2D maze game written with MonoGame
A very simple, likely very wrong (EP)ROM emulator using a Teensy 4.1 and Arduino/PlatformIO
Inserts a file built with Golden Gate into a disk image file (.po), preserving resource information
A quick and dirty HTTP server used to mount Apple II disk images on a PC for use with an Apple IIgs using NetDisk.
LEGO MINDSTORMS EV3 API for .NET
Library to decode MJPEG streams.
Manage GitHub from a chat window with Bot Framework and LUIS.ai
A virtual "scavenger hunt" game for mobile devices using Unity, Azure, and PlayFab
Quick and (very) dirty test for sprite performance on the Atari Lynx
Tweet what your TiVo is recording
A library for using a Nintendo Wii Remote (Wiimote) from .NET.
An incomplete ZMachine interpreter written in C#