Coder Social home page Coder Social logo

clumsywizardbros's Introduction

Hangover: Magic Edition

About

Game for the Global Game Jam 2018, developed in Bremen (see https://globalgamejam.org/2018/games/hangover-magic-edition )

Description

The Clumsy Wizard Brothers gave a big house party to celebrate the harmony between the magical and the human world. For this occasion they made their favorite drink for everyone to enjoy. Unfortunately, not everyone handled it so well. The humans had the worst hangover in history and the orcs... well, they got aggressive and wanted more. But the Clumsy Brothers fear no evil. They are the only ones who can brew the potion to get everything back to normal! In order to reach the Wizard HQ and brew the potion two players need to play cooperatively and help the Clumsy Brothers to overcome various elemental obstacles. Since the Clumsy Brothers are extremely forgetful, they can only use spells when they have the right spell book. The players need to exchange their magic spells correctly so each brother has the right elemental spell to overcome the next obstacle. Don’t dawdle! The orcs are hot on your trail and will catch up if you are too slow. Also, better watch your step because the path is full of passed out humans and poisonous bushes. Bring both brothers safely to the Wizard HQ to save the day!

How to Play

The game is meant to be played by two players on one computer. One player controls the purple wizard brother shown on the left side of the screen, the other one the blue wizard on the right. You can either use two Gamepads or a keyboard.

In the bottom of the game screen you see all 6 spells the two wizards know of. Because they have to carry all the ingredients for the hangover cure spell they can only handle 3 spells at a time and have to share. The 3 spells on the left side on the screen are carried by the purple wizard on the left, the 3 on the right by the blue wizard on the right. The red spell with the flame icon is against fire for example. So if a fire is shown on the left side and the player controlling the left wizard does not have the fire spell he needs to switch something with the other player for it. The wizards will exchange selected spells shortly before the obstacle is to near.

On the Gamepad you can use the upper 3 keys (square, circle and triangle) to select a spell to switch and the keyboard users have 1, 2, 3 for the left and 8, 9, 0 for the right spells. Both player need to select a spell so the wizards will exchange them. If only one spell is selected they will both keep their spells when they hit the obstacle.

Because the player also need to avoid smaller random obstacles like bushes, bottles or drunk party people that lay lay on their path the player can control his wizard using the thumb stick on the Gamepad or the 'a' and 'd' keys for the left wizard as well as the left and right arrow keys for the right one.

Have fun playing!

Credits

Team

  • Andreas Bresser – Wizard for Technical Functionality (W.T.F.)
  • Filiz Resim – Willhelm Scream Conductor (Sound Design Artist), Professional Nagger
  • Kim Korsching – Lead Orc Butt Designer (Character Artist)
  • Lena Herkommer – Creator of Worlds (Background Artist), Master of Disaster (Controller Support)
  • Nils Högemann – Professional UI Dabbler, Odd-Job Man
  • Henrik Nickelmann – Decorative Accessory with Function, Novice of Disaster

Assets

For the creation of our game we came back to a diversity of assets which we do not own the rights to. These assets are listed in the following.

Sounds

  • Steven O’Brian - Majestic Epic Orchestral Piece, found on: https://soundcloud.com/stevenobrien/majestic-epic-orchestral-piece (used during story)
  • "Playful Angel" from the Angels & Demons FREE from the Unity Asset Store (used during main game)
  • "Glorious Archangel March" from the Angels & Demons FREE from the Unity Asset Store (used during menu)
  • Various Sound Effects by and found on: https://www.zapsplat.com
  • "Fight 2 People Kick Punch Sound Effect Audio" which is copyrighted by RNaudioproductions Robert Nichol Audio - AudioProductions 2005 (modified, used during game over)
  • "Fanfare Trumpet Announcement sound effects # 026" by Free Sound Effects, found on: https://www.youtube.com/watch?v=0PfB16pyrBk

Fonts

Icons

Icons used for the game buttons in the main game scene are taken from http://game-icons.net and are published under Attribution 3.0 Unported (CC BY 3.0). The following game icons were used “Droplets”, “Mountain Top”, “Three Leaves”, “Windy Stripes” by Lorc and “Fire” and “Electric Icon” by Sbed and adopted in their look in order to match the games general look and feel.

Special Thanks to

Nora Malaka who supported us during the conception and design phase. We thank you for your great ideas!

clumsywizardbros's People

Contributors

brean avatar

Stargazers

 avatar

Watchers

 avatar  avatar  avatar

Forkers

exjoker

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.