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davidpesta

roblox-miscellaneous's Issues

gizmo.drawCFrame

This would be a nice built-in method. It would call drawRay for the look/up/right vectors and style them blue/green/red.

Gizmos can be rendered in incorrect positions sometimes

In our project, we've found that in some situations, the gizmos can be rendered offset from where they should be. I'm not sure what is causing this - it seems that turning off other models within the place fixes it - but this is obviously not ideal.

A workaround we've found for this is to change the adornee from workspace to workspace.Terrain (based on what this project does: https://github.com/Hasnain123Raza/roblox-gizmo).

My hypothesis is that the workspace is sometimes moved, perhaps to avoid floating-point precision issues - but I've not investigated this.

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