Comments (3)
Yeah, this has also been bugging me, but I haven't found an easy solution for that yet. The same happens on small screens with the player menu getting cut off at the top of the screen. I'll see if I can find a fix.
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Maybe the solution is just making all tooltips appear in the middle of the screen. Means you don't have to have any fancy scripting, and things will always look neat
from townsquare.
I moved the player menus to always open inside the player circle, this should at least fix the issue of inaccessible player menus.
Generally speaking, there is no easy way to keep tooltips inside the window and I'd rather not move them to the center, because they'd lose their visual connection to whatever you're hovering. I guess it's just a drawback of playing in "portrait mode."
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Related Issues (20)
- Feature Request: Add players by comma separated list HOT 1
- Bug: Mark for Execution remains when player swapped HOT 4
- Feature Request: Changeable Travelers (Travellers) HOT 1
- Bug: NODE_ENV=development node index.js error HOT 1
- Bug: Character selection text layers improperly resize after mouseaway (Chrome only) HOT 1
- Damsel First Night HOT 2
- Bug: the backend server aways error and stop run HOT 1
- Bug: Image inconsistencies HOT 1
- Feature Request: we need chinese ,thx. HOT 1
- Feature Request: a feature idea. HOT 1
- Bug: Layouts are unreadable/clipped on narrow screens HOT 1
- Feature Request: Whether it's a way to customize a new role? HOT 1
- Request: remove mark for execution after player dies HOT 2
- Bug: Majority should be calculated without tavellers HOT 1
- Bug: Philosopher night reminder text error HOT 1
- Server hosting HOT 5
- Feature Request: Blue is too close to cyan HOT 3
- Bug: New Characters HOT 1
- Bug: Video background stops playing after reload HOT 1
- Bug: Players cant join in the the lobby.
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