Fun little side project in Godot 4
- LMB on unit to select.
- LMB + drag to select multiple units.
- All units: RMB on ground to move.
- Soldier: RMB on enemy to attack. Will fight to the death unless canceled.
- Healer: RMB on friendly to heal. Will stick with target until manually canceled.
- Gatherer: RMB on tree/rock to harvest resources. Will travel between selected resource and designated drop off until canceled or node is depleted.