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terrainGenerator

Graduation Project about procedural terrain generation using Godot engine ##Intrucciones de uso.

  1. Necesita haber descargado Godot engine, versión 3 o superior https://godotengine.org/download/
  2. Una vez descargado, abrir el archivo Procedural Generator Mki.csproj desde godot engine y ejecutar el proyecto.
  3. El movimiento por el mapa se hará, primero, manteniendo click izquierdo presionado y moviendo el cursor a la vez para rotar la cámara; la navegación se hace usando W para avanzar, S para retroceder, A para moverse a la izquierda y D para moverse a la derecha respecto a la cámara.
  4. En caso de querer modificar la semilla de generación del mapa, alterar su valor en la linea 33 del archivo PlaneTerrain.gd.

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