A half-baked 2d side-scroller written in Godot and C#.
The game basically runs forever and the goal is to reach a high score. A timer starts counting down but you can replenish it with coffee cups. You jump but the forward momentum is automatic (so you can't slow down/ back up).
You can double jump and the platforms should be placed randomly each play-through. (Platforms are actually generated on the fly as you scroll through)
At the moment, you can't! I used some free assets but need to find the originals and review their licensing before including it here. Therefore at the moment no assets will be present.
- parallax get a little funky after awhile
- the death sequence stopped working after a godot update
- re-add all the sound/art assets after validating licensing