Me experimenting with Quake like movement and weapons in the Godot Engine.
This is not designed to be a rip-off of the Quake games in any way. It is simply an experiment to see how well Godot is at handling Quake-Like games.
I will change the name of this little arcade shooter once the game starts getting closer to release/finished.
If any of your assets are used and I have not properly given credit, then please report an issue.
Juan Linietsky, Ariel Manzur and the Godot community for first person character movement
Google Fonts team for Roboto